Posted by: Rok
« on: July 24, 2016, 01:23:27 AM »Pretty nice it ran decent on my pc and mine is not the best it is a sort of above average dell laptop. Its more average than above.
Posted by: Rok« on: July 24, 2016, 01:23:27 AM »Pretty nice it ran decent on my pc and mine is not the best it is a sort of above average dell laptop. Its more average than above.
Posted by: Drahsid« on: July 16, 2016, 05:53:36 PM »Took me forever to figure out what was causing the bug, but the firerate now works properly and will not crash the game randomly. In this build I also modified a few formulas to look better, nothing else big.
Posted by: Drahsid« on: July 15, 2016, 02:00:41 PM »Small update that added gun kick (Back, left, right, forwards, etc. not only rotational now), added more to shoot at and fixed some visual bugs.
Posted by: Jay Doomed« on: July 14, 2016, 03:08:01 PM »Still hoping to check this out buddy I just need time. Keep it up though
Posted by: Drahsid« on: July 13, 2016, 10:38:49 PM »Uploaded a small fix which fixed:
Posted by: Drahsid« on: July 10, 2016, 03:00:51 PM »Probably not. Especially not with assets (models, textures, sounds) sourced from the internet.
Posted by: Drahsid« on: July 08, 2016, 11:50:03 PM »Just uploaded the new build.
Other than the bullet rendering, I added bullet sounds, bullet holes upon hit, and made small modifications to the bob and sway upon movement. I also changed the swing formula a ton and made the gun kick around while firing. Posted by: Drahsid« on: July 08, 2016, 07:56:21 PM »On that note, I just transferred the project to my desktop and made a work around for the bug. I've done a lot of tweaking, I think it looks pretty good. Here are some gifs I took while tweaking:
https://gyazo.com/3c2584fdfb94375ea74b39af3bb0ed11 https://gyazo.com/6629be6e2b6dd3993461128720276b4a https://gyazo.com/49279c706c49aecb4875d64a3312d523 https://gyazo.com/988f97ed18196cf89f0387d5c07a1eb4 https://gyazo.com/6f9be75b6b18bc0d6576e53c31f09269 Posted by: Drahsid« on: July 08, 2016, 01:55:55 PM »I know you guys really want to try the new version out, and might be curious on why I haven't uploaded a build yet, so I'll shed some light on it:
Quote Hey, I was making the bullets look better and it started to render buggishly, so I made a bug report after confirming what caused the bug. Posted by: Drahsid« on: July 07, 2016, 10:44:36 PM »Posted by: Drahsid« on: July 03, 2016, 05:58:12 PM »Just uploaded a small update which fixed the latency when turning while in ADS and sprinting. It also added some post processing filters.
Posted by: Duke64« on: July 01, 2016, 11:18:36 PM »I'm enjoying watching this great job man. Going to try this new build like I said before its going to be fun watching something form and grow step by step. Keep it up aye
Posted by: Drahsid« on: July 01, 2016, 10:58:08 PM »I uploaded the new version to the drive link and the GameJolt upload now works (and is up to date)
This update is a rework on how the gun(s) are handled, It improved organization, efficiency, and ease of use. I also tweaked all of the values in the procedural animations, fixed the ADS, I also added a better prototype gun mesh. I fixed the scale of the player and the gravity. I'll probably be adding the bullet rendering in the next update. Posted by: Drahsid« on: July 01, 2016, 09:52:08 PM »https://gyazo.com/56267c47b9dcb4b8399a673590c24c6d
I might have underdone it on the damper right there. Thought you guys might like that. Anyways, I'll upload a new version soon. Posted by: Drahsid« on: June 30, 2016, 06:15:36 PM »The other part would be the procedural animation solver, which is super smooth. (Circle your mouse around super quickly, it's amusing.) When I write code, I do it efficiency first, because I don't want to nuke the CPU. I actually had some problems getting my math for the procedural animations to work When I would write out the equation and solve it myself it would be perfect but in action it wasn't working. My error was hilariously easy to fix, though. I completely over looked it. (It was updating a single value ![]() I am quite satisfied with it though. |