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Topic Summary

Posted by: Badger
« on: October 17, 2018, 04:29:56 PM »

Honestly I'd like to see Turok on Unity just because it's a very adaptable engine, but Unreal is okay too if you know how to use it better.

In my opinion, Turok 1 was all about grunge, bright lights, and asymmetric levels and clutter laying around the ground. It, like a lot of games back then, didn't hold your hand with quest markers, and traps and obstacles were brutal if you had no idea about them beforehand.

Imagine grainy military videos of the 80s and 90s. Internet was limited so people relied more on word of mouth rather than Google. Imagine a poacher with a big thick mustache and dogtags running up to Turok with a machete: Do you even see enemies like that in games anymore?!

We want to see the FPS platforming, we want to see the strange creatures, objects, weather, landscapes, and magic the lost land has.

I wish you luck!
Posted by: Nfsfan83
« on: October 12, 2018, 12:57:38 PM »

Ok, let's go further wit my ideas :) We have weapons list, but nice thing will be at begin choose engine. I wrote some time ago that I love Far Cry 1 with amazing jungle engine Cry Engine 1? if you don't remember YES I love this game and this engine. Best vegetation in games ever, also this is in Cryis 1 with Cry Engine 2. But for Turok DH Remake I thing engine need be more "unreal" :) yes Unreal Engine will be great.

Funny stuff, in past I hate, or more I can't feel games on Unreal Engine, until I played Unreal II: The Awakening and some time after I played Men Of Valor, also played Dead Mans Hand :D but U2 and MOV are best games used UE2.

Turok Dinosaur Hunter need engine with good vegetation and fantasy good designed levels.

Men Of Valor jungle:



Unreal 2 The Awakening:



You guys will be ask me why I choose UE2 or UE3 but not modern engines, my answer is simple - if you made on example UE4 or Cry Engine 5 game lost unique character of retro feeling NO HDR, BLOOM, BLUR etc :)

Some time ago I made for fun scene in UDK on UE3 (building models from TDH :)

&t=134s

And UE3 is last for me engine, which can be used for TDH Remake.

In next PART I wrote about LEVELS :)
Posted by: Nfsfan83
« on: October 11, 2018, 12:52:50 PM »

Guys, few times ago I begin topic called Turok Remake, and wrote about my ideas of new weapons, engine etc. But for last days I play Turok Remastered and I will be repeat it again, and again, it is so great game, first time when I played TDH Remasterd i didn't feel new version but since yesterday just love it, so kick ass and so arcade :) of course I must add my minigun sound:



but deserve for straight remake on new engine.

I want make my vision of what I will be change in new version, what weapons, or what style of levels or enemies. Give me a while I make pics of that. But meanwhile please what you will be want in remake :) what engine? more modern or more oldstyle

First thing is weapons, like many of you know I love iconic real guns from best action movies from 80's so is my choice of Turok weapons:



Left side:

1. Rambo 2 knife
2. Rambo 2 bow
3. Desert Eagle .50 AE
4. Sawed off shotgun
5. Remington870 Police Magnum
6. Spas 12
7. M1 Thompson with 100 round clip
8. M16A2 with M203 grenade launcher
9. M1918A2 BAR
10. Browning M1919A4

Right side:

10. M60
11. M134
12. MM1 Hawk
13. M202 Flash
14. M2 Flamethrower
15. Tesla Cannon - replace Particle Accelerator http://turok.wikia.com/wiki/Particle_Accelerator
16. Panzerfaust 3 with NUKE

Update: I add Browning M1919A4 to weapons list :)
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