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Topic Summary

Posted by: Adon
« on: September 22, 2015, 03:02:42 PM »

Interesting concepts Nfs, did you ever decide on which engine you are going to use for sure on this?
Posted by: Nfsfan83
« on: September 18, 2015, 12:15:23 PM »

More weapons ideas:

and watch 8:11 control missile and 11:54 min nice granade or rocket launcher :) 13:20 nuke or Chronosceptor gun.

And here:


2:34 great Spas 12 shotgun model :)
Posted by: Jay Doomed
« on: September 16, 2015, 01:48:33 PM »

Don't tease me with the thought of Brutal Turok that would be amazing :)
Posted by: Adon
« on: September 14, 2015, 01:03:46 PM »

Dinosaurs do blow up in Turok 08 its just only with explosives its called a dino fountain I think? It would be pretty cool to shoot there arms, legs, tails, and heads of with bullets instead of only explosives.

Also, Turok 08 has rendered models already out there. They are made specific for Garry's mod here but models are not specific to where they can work just the coding. Oh yeah I am learning :P

http://steamcommunity.com/sharedfiles/filedetails/?id=154915740
Posted by: Rok
« on: September 14, 2015, 12:45:47 PM »

I think more brutalty is okay I mean living in the jungle you have to be a savage. And that last video you showed of the level in the Doom engine is exactly why the Doom engine should be used in such project :D

Combine that level with Turok, 2d sprite dinos, and brutal dooms blood you got something special.
Posted by: Nfsfan83
« on: September 14, 2015, 08:27:20 AM »

Guys about Brutal Doom you understand me wrong. I mean, not Turok Remake on Brutal Doom engine, it's impossible, open areas jumping over the abyss. But use Brutal Doom enemy behavior as a result of shooting to them:



and comapre with Turok 2008:

from 19:45  (Turok shooting in Raptor but is not brutal) in 19:52 shooting in enemy and enemy only falling down on ground? In Dinosaur Hunter enemies dies with fantasia :D

Turok Dinosaur Hunter enemies :) have one of the best motion capture in fpp games:

  8)

Turok Doom :)
but prefer Turok 1 weapons

And here:


Cool minigun but I will be change sound for Turok 1:

         0:37 min (but look is great) real M134 :D


Posted by: Rok
« on: September 13, 2015, 02:51:53 PM »

Brutal Turok on the Doom engine would gain some publicity for sure. And something even ppl outside (not just die hard Turok fans) would look forward to. I think it would gain interest easily with the hard work of course.
Posted by: Duke64
« on: September 13, 2015, 12:21:57 PM »

Hell yeah Brutal Doom and Max Payne are awesome references. They both have some really good special effects in there games. I think Turok would be awesome on the Doom engine for something like a  Brutal Turok :D I would probably help if on the Doom engine but I am not very experienced in the mapping yet. So I would have to take some time to dig into it but its tough when I am already in Duke 3D and UDK4 not to mention my job :) But I think a Turok mod on Brutal Doom status would kick ass man. Some people have tried but they never finished :(
Posted by: Nfsfan83
« on: September 13, 2015, 08:18:19 AM »

I also love classic Turok Dinosaur Hunter, but it will be nice to feel more blood in the Jungle :)

Other thing
what is a cloud road??? Special Version or what???  3:53 min. I must check in my PC version.
Posted by: Nfsfan83
« on: September 13, 2015, 07:34:34 AM »

Guys I have new ideas about Turok Remak. I'm still playing Brutal Doom and one of good ideas is all sort of granades, claymore bomb etc :) other nice thing is like brutal doom is you can shoot in all part of enemy. Raptor run into you, shoot to him from shotgun in one leg and he falling down, with blood. If you use grenade launcher he exploed on many pices like in brutal doom. Of course in settings you can on - off brutal option :D About weapons, in modern style you have weapons list like in Max Payne 1, up menu on each number key. Many different guns.
Posted by: Rok
« on: September 09, 2015, 10:25:39 AM »

Pretty awesome I am sure we would all enjoy it one way or the other. Hope to see some progress sometime.
Posted by: Adon
« on: September 08, 2015, 12:00:28 PM »

Interesting concepts and ideas there. Predator is a good reference though because he really used the environment to hunt. And Arnold used the environment right back against him and won! So maybe you want to throw that in there, using the environment to survive in certain places?
Posted by: Duke64
« on: September 06, 2015, 12:55:59 PM »

Interesting video indeed, I never checked the cry engine out before. I think you have to pay monthly to have it though. But it seems really familiar to the unreal engine which is free but I wonder why there is a fee for this one. Is it better or easier to use this then UDK or Unity I wonder?
Posted by: Son of Stone
« on: September 06, 2015, 07:40:05 AM »

This dino trailer looks great! Nice find!
Posted by: Nfsfan83
« on: September 06, 2015, 06:50:06 AM »

I think so too. But I have only some ideas and I can't programming :(

Watch this:

Imagine Turok remake on this  8)

I never play Turok 2008 and  I'm not going. Best Turok is 1 :) Turok 2 will be great if they change weapons from those from part 1.
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