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Topics - Raffine52

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11


This Music Pack for Turok 2 replaces the N64 and PC Soundtracks, So the former will have tracks from Castlevania: Rondo of Blood and Castlevania: Dracula X Chronicles, while the latter has the Castlevania: Dracula X Music. Compared to my last version, All Tracks should loop, some SOTN Music Placeholders has been replaced, and it now sounds Louder than before.

Make sure to backup your N64 and PC Music Folders before applying this Music Pack.

Download: https://www.mediafire.com/file/fiw7l32lkdun3vo/Castlevania_-_Rondo_of_Blood_-_Dracula_X_-_Dracula_X_Chronicles_Music_Pack.rar/file

12


This Music Pack replaces all of the Music with MIDI Tracks from Touhou 2: Story of Eastern Wonderland, With Three Songs from Final Fantasy VII For some reason. I been using this for a long time in alot of my Videos: I am uploading it for everyone to use if they like to.

Make sure to backup your N64 Music Folder before applying this Music Pack.

Download: https://mega.nz/#!qcMX2CSJ!xZzc_X2S8iG_4ZyCOYNT-w6qjugO82DahPYc0JtjoI8

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by Raffine52
Current Version: V1.6

Unreal Weapons: Raffine52 Edition is a Weapon Mod that ports Weapons from Unreal. It is based off of Gezzdt's Prisoner849 Mod, but the main goal of it is continuing development on it, fixing bugs, adding in new content and fixing the rough spots that the original mod had.

Important Note: I do not intend to have this mod be competition for Doomreal. We have two different goals. Doomreal intends to focus on restoring as much beta content for gameplay, showcase usage and what not, while the intention of my mod is just focusing on the Final Version of the game with some little Beta content in (Like the Quadshot) as well as having two versions, one is the Sprite Version, which supports both GZDoom/Zan, While the 3D Model Version only supports GZDoom (Because Zan lacks UE1 Model Support). Meanwhile, Doomreal only supports GZDoom due to using ZScript, But the accuracy is really close to the Original Game.

TRAILER


Download Link
http://www.mediafire.com/folder/1qj9ehpdvu1dk/Unreal_Weapons_-_Raffine52_Edition

Add-Ons Included
Enemy Mod
Old Sounds
UT Weapons

Edited Build Version
Coming Soon


14
Perfect Dark Weapons is a Doom Mod that was made by KaelDragon. This Mod Has nearly all of the PD Weapons and some Items, And heck, Even the Maps!

So I thought to myself: Why not Update it? So, This is where Unfinished Business comes in.

This Update adds in the Missing Weapons from the Original Mod, So that means the Classic Weapons are Included!

Download (Original): https://mega.nz/#!PJsjxKQR!c8S2GPj8uFdgBcGhm99xca2imvsZULcLT1blWhjp55s

Download: (Updated):
Zan: https://mega.nz/#!6c0GEAZQ!PxrVigIx1OrzGAdWyL_sfYaP-B3akx6W5QUeiplL1Fk
GZ: https://mega.nz/#!vJFQ2IzJ!JVcml6Qy2KHI7NCcUBP_904R13jXi0e0mLsN5EOYLaM

Download: (Levels Only): https://mega.nz/#!DVNBkabA!d0RMCqf6QLSuqMoM-c_jrt7lBsZr7BkwzZ2UDGpo7X4

Addons:

N64 Music: Replaces all of the Music used in the Mod with the Original N64 Versions.

Download: https://mega.nz/#!PVVwDLKB!Teh-9Tg05WgK2bJeXiFY9yUknUbZm1MiTjf3sNI762c

Credits:

  *** KaelDragon: Project leader for the Original Mod, Doing Almost all of everything,  including sprites, sounds and codes.

  *** Awesomeamena: For the start map text, and for pushing Kael to finish this wad

  *** Arkanex.exe: some graffics of shield and Cloack device.
 
  *** Dosu: Ideas to improving this wad (laptopgun and mines in walls and floor).

  *** Raffine52: For Taking the Original Mod and Adding in New Stuff into it.

  *** Especial thanks to:
   Rare for Perfect Dark 64, the most awesome game.
   Id Software and SkullTag teams for his great work.

15
Turok 2 Seeds of Evil Modding/Mapping / Original Icons
« on: March 10, 2018, 08:51:30 PM »
This Mod Replaces much of the Weapon Icons, Ammo Icons and Along other things with the PC Version of these Sprites. It also fixes the Crushed Rocket Launcher and Assault Rifle Icons.

I was going to post Screenshots but I forgot how to lol

Download: https://mega.nz/#!2M1wCL6Z!ojTcIdSObprDNOnHKRAhliObaPaFOyVa5tlRnfgp2Y4

Credits to Kaiser For still having the Original Icons from the PC Version Original.

16
General User Mods, Maps, and Content / TurokDoom (Doom Mod)
« on: January 28, 2018, 04:05:40 AM »


The One that Started it all. It's Murden64's TurokDoom. Created in 2010, This Mod Has Weapons from the First Two Turok Games, and Raptor Invasion. While Dated, It was Nice for it's time by having the weapons ripped From the game itself.

Download it Here: https://mega.nz/#!2QEglBTT!_kWo3ilLP9UHgp7z05vHsfXbhqk4rFIYh9xD8RUkRvk

I also created a Cut Down Version of the Mod that only has the Levels and Raptor Invasion: No Weapons or Items. That Way, It plays Nice with Weapon mods.

Download it here:  https://mega.nz/#!6JN2WDqa!DS7M3qr5IFtJ1zKOhLqGa37SHGnx1GUNA-p3qCa2cfk

Credits to:
Murden64 For the Original Mod

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Turok 2 Seeds of Evil Modding/Mapping / Raffine52's Mod Pack
« on: June 28, 2017, 04:44:00 PM »
Hey Guys, This is my First Time Posting here, So why Not.

Anyways here's a RAR File Containing all of the Mods I worked on.

https://mega.nz/#!qJVWHQBA!IpPrbe9GgU6NYdCfCzX3wRQU5AvBSIJVI4I7-Ej3U4k

Here are the list of Mods that are inside this RAR File:

Enemy Bodies Be Gone: Nearly Every Weapon Can Launch or Destroy Enemy Bodies as it was Killed by any Launchers. (Also Including the HighPoweredPlasmaRifle as Shown Below, but however you can use it alone as well)

Raffine52's Sound Mod: Screws up and Changes some of the SFX.

Start with MP Weapons (Also Rip Heads with Any Weapon): You start with Nearly Every MP Weapon, But you also get to Destroy Heads and Arms with any weapon you like as well.

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