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Messages - Nutshot

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21
Turok 3 Shadow of Oblivion / Re: Turok 3 Mouse Input and other goodies
« on: April 19, 2020, 04:32:15 PM »
Oh boy.
A "Rage Wars" or "The World is not Enough" would be great.
I´m still so surprised how this Turok 3 "Hack" feels so much like a proper PC Port which we never got.
All feels so smooth.

22
What means "edited"?

23
Turok 3 Shadow of Oblivion / Re: Turok 3 Mouse Input and other goodies
« on: February 12, 2020, 10:32:09 AM »
So i tested out yesterday this thing and it does indeed works with some Mupen Frontends too.
But every single Frontend has a flaw that other don´t have and vice versa.
So i ended up using just the standalone Mupen64 with some Command Lines.
All in all, it´s running superb. The only thing yet i have problems are the controls themselfes.
Editing the "mupen64plus.cfg" here is necessary.
I also used this site as a reference:
http://en.qi-hardware.com/wiki/Key_codes

So far i got "Escape" To Menu, the usual WASD to the C Buttons, Q and E are B and E, Space is "Jump".
Now here is what i don´t get.
Other keys such as "Left Ctrl" for "Control Pad Down" isn´t working.
I´m not really sure what is causing this. Left Ctrl should be "305". Yet it still wouldn´t work for that key. It just baffles me that i "somehow" got the other Keys working so far. I have no clue what is preventing this now. Other sites claim it should be "17" and not "305". Still wouldn´t work either.

Edit:
I got it to Shift (304) instead of Ctrl, which isn´t the way i want but at least it´s working.
Still doesn´t explain why Ctrl isn´t working.
Now does anybody have an idea how the Mouse Buttons are called?
It seems to be the only thing left and i could share my config for the controls.

24
Turok 3 Shadow of Oblivion / Re: Turok 3 Mouse Input and other goodies
« on: February 10, 2020, 04:02:51 PM »
Aha.
So i should only using the last Release from here is what you´re saying?
https://github.com/mupen64plus/mupen64plus-core/releases

But then it seems also the "Download any version of Mupen64Plus" is missleading, i guess... (no offense).
But... i don´t know any other. What are you using?

25
Turok 3 Shadow of Oblivion / Re: Turok 3 Mouse Input and other goodies
« on: February 10, 2020, 12:07:14 PM »
Okay, so i notice a few things before i could even really try it out.
So you wrote that we should use any version of Mupen64Plus that is not Mupen64Plus-nx.

I normally use mupen64plus-gui from here:
https://github.com/m64p/mupen64plus-gui
With this one i can´t even get to the point of launching any game. Mupen gives me this error:
"Couldn´t load core library, please set the path in settings."
I have that already set, and it´s pointing at it´s dll in the correct folder, but it seems it wants to simply ignore it, which is sad cause i really want to use this Frontend.

The second i use is M64Py from:
http://m64py.sourceforge.net/
I can get it to load the Game as it should. Except nothing i change in the config (MouseInput.wren) does anything. I changed the FOV to 90, FPS to 60 or MAX. But nothing changed. I restarted the Emu and Game multiple times. I still noticed the inbuilt FPS Counter was still on 30 FPS so i think i am doing something wrong?

26
Turok 3 Shadow of Oblivion / Re: Turok 3 Mouse Input and other goodies
« on: February 09, 2020, 02:51:42 PM »
YES!
Thank you so much.
I will try that immediatly out now. :D

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