Author Topic: [Release] Cliffside Outpost  (Read 11887 times)

Offline Smoke39

  • Endtrail
  • ****
  • Posts: 202
  • T:REP 597
    • View Profile
[Release] Cliffside Outpost
« on: January 16, 2019, 09:07:59 PM »


Turok infiltrates a mercenary outpost built into the side of a cliff.

Make sure Projectile Collision is set to Precise in the gameplay options, or a few enemies will be very difficult to hit.

Download
Vanilla
Turok+ Version

Steam Workshop
Vanilla
Turok+ Version

Finally finished my first map after like a million years.  Hope y'all enjoy it.
« Last Edit: July 05, 2020, 05:01:42 PM by Smoke39 »

Offline Smoke39

  • Endtrail
  • ****
  • Posts: 202
  • T:REP 597
    • View Profile
Re: [Release] Cliffside Outpost
« Reply #1 on: January 17, 2019, 09:50:09 PM »
Just updated both versions on dropbox and steam to fix a bug where you could fall through one of the pillars in the forest after reloading the map (by respawning or loading a save) after raising the pillars.

Offline BehemothProgrammer

  • Endtrail
  • ****
  • Posts: 224
  • T:REP 791
    • View Profile
Re: [Release] Cliffside Outpost
« Reply #2 on: January 18, 2019, 11:25:03 PM »
Awesome job I like what you did with the water and lava, and how well you put meshes together to make all the different looking objects. The ending with the island rising up was really nice too. Almost found all the secrets first try. Bet this all took a really long time and it's great work! I'll play it again and see if I can try and find all the secrets this time.
:treasure:
Turok 2 Co-Op Mod

QTurok | Turok: Mountain of the Sun | WolfenTurok 3D | and more...

Offline Smoke39

  • Endtrail
  • ****
  • Posts: 202
  • T:REP 597
    • View Profile
Re: [Release] Cliffside Outpost
« Reply #3 on: January 19, 2019, 12:25:00 AM »
Almost found all the secrets first try.

Can you tell me which numbers?  I'm curious to know which ones people find easier or harder to find.

Bet this all took a really long time and it's great work!

It did. :P  Glad you liked it! :)

Offline BehemothProgrammer

  • Endtrail
  • ****
  • Posts: 224
  • T:REP 791
    • View Profile
Re: [Release] Cliffside Outpost
« Reply #4 on: January 19, 2019, 05:53:40 PM »
Can you tell me which numbers?  I'm curious to know which ones people find easier or harder to find.
I found 1, 4, 5, 6
Turok 2 Co-Op Mod

QTurok | Turok: Mountain of the Sun | WolfenTurok 3D | and more...

Offline Smoke39

  • Endtrail
  • ****
  • Posts: 202
  • T:REP 597
    • View Profile
Re: [Release] Cliffside Outpost
« Reply #5 on: January 19, 2019, 06:55:32 PM »
Interesting.  I guess that makes sense.  I'm glad to know you found #1; I wasn't sure if it was unreasonably hard to see the path.

I'm guessing you'll find 3 easier to find than 2. ;)

Offline Duke64

  • Administrator
  • *****
  • Posts: 1685
  • T:REP 6526
  • Sixty Four
    • View Profile
    • Duke64Nukem.com
Re: [Release] Cliffside Outpost
« Reply #6 on: January 20, 2019, 06:36:40 PM »
Cool, I missed this. As soon as I get a chance I'll play and put on Sanctum. Gj.
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Smoke39

  • Endtrail
  • ****
  • Posts: 202
  • T:REP 597
    • View Profile
Re: [Release] Cliffside Outpost
« Reply #7 on: July 01, 2019, 07:14:49 PM »
Just updated Turok+ version for compatibility with Turok+ v.195

 

SimplePortal 2.3.6 © 2008-2014, SimplePortal