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Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 MP - Dodgeball
« on: August 06, 2017, 02:43:09 AM »Shoot bouncy blue balls as fast as you can click, or hold for 2 more levels of charge, which take more ammo. The strongest charge takes 10 balls, but is instakill and gets faster with every bounce. It's the only other weapon besides dodgeballs that have their own ammo pickups too, but we haven't really tested it in an actual death match game yet.Thanks. Postal's given some pretty great ideas so that's helped keep this mod going. Just added the rubber blue ball launcher a few days ago, can't have enough ball jokes.BUT WHAT DOES IT DO?
https://streamable.com/53eek
It's probably possible to play through this in singleplayer now, considering how many weapons there are and how much damage they do
I actually like both the nuke and charge dart retextures, they fit just in in the vanilla game.
Btw, pretty much every time I post here, the kpf is also updated. Anything worth testing gets added to that download link in the OP