11
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 Music Remastered
« on: January 03, 2021, 01:21:21 PM »

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 11
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 Music Remastered« on: January 03, 2021, 01:21:21 PM »![]() ![]() 12
Turok Dinosaur Hunter Modding/Mapping / Re: Turok Music Remastered« on: December 19, 2020, 05:37:23 PM »
Ah yeah I always wanted to see this made. The CRTs the n64s were on had alot more bass and tremble, thank you for making the music authentic
![]() 13
Turok Dinosaur Hunter Modding/Mapping / Re: Turok Modding on the Nintendo Switch First Peeks« on: December 12, 2020, 08:11:08 PM »
Sorry it's been a while since I posted and not much has been discovered since last time. BP made a version of the Map Jam that does indeed work on the Switch version. Download it on the Sanctum page: https://turoksanctum.com/turok-map-jam/
14
Turok 2 Seeds of Evil Modding/Mapping / Re: Scope anywhere mod« on: November 19, 2020, 10:18:28 PM »![]() ![]() 15
Turok 2 Seeds of Evil Modding/Mapping / Re: The Catacombs (WIP) (Turok 1 Import)« on: October 12, 2020, 10:54:58 PM »
Hope you'll be active again on this map someday
![]() 16
Turok Dinosaur Hunter Modding/Mapping / Re: Different Music in Credits« on: September 10, 2020, 11:45:12 PM »
Nioce, very interesting mod idea (albeit very unusual since you only use it at the very end of a playthrough).
![]() 17
Turok Dinosaur Hunter Modding/Mapping / Re: M16M203 and M60 weapons models in Turok Game« on: August 31, 2020, 02:01:29 PM »
Doommarine has done the process to a T, he's released a few weapons for dinosaur hunter as well.
![]() 18
Turok 2 Seeds of Evil Modding/Mapping / Re: The Catacombs (WIP) (Turok 1 Import)« on: June 02, 2020, 06:56:25 PM »
After 100 years, Joshua visits the place of one of his ancestors fought in!
![]() 19
Turok General Discussion / Re: What Turok is your favorite? (poll)« on: May 15, 2020, 03:55:46 PM »
I tend to think that the first one is my favorite because it's the one im most familiar with, the thick fog just adds to the general mystique of the game, since when it came out, many people did not play true 3d games before that time.
20
General User Mods, Maps, and Content / Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] V2.0 UPDATED« on: April 19, 2020, 04:42:57 PM »
Thanks so much! Neat how Turok was turning out back then, they seemed to have very few changes in-between the beta to the release, besides aesthetic differences and that purlin attack.
|