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Messages - Drahsid

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101
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: May 16, 2016, 12:33:52 AM »
Here are a ton of failed speed runs of Port of Adia. I was doing those for practice.
https://youtu.be/0KRQ5t61wi4

102
Nice work, the textures seem a bit low-res though.

103
Turok 2 Seeds of Evil / Re: Turok 2 Remaster - our wishlist!
« on: May 10, 2016, 05:25:20 PM »
I think everyone forgot that there is a ranking system in the 64's MP. That being said, I actually liked some of the 64's MP maps, those should be an addition to the T2 Remaster. I also agree with vis about the LAN, seeing as I play T2 MP with friends over LAN all the time.

But onto what I would really like to see:
The game running on a new engine, being actually remade rather than just a bunch of mods added to the game, which I could have done myself. Seriously, T2 is 18 years old, we ought to get something remotely new. That being said, the gameplay should still be the same. The AI could also be improved, though it was great, it was made to work on systems such as the N64 (Which had something like a 94 MHz CPU!) Many other things have already been said, such as MP Gore, more characters, SP guns and beta guns, etc.  I would also love a reorchestrated soundtrack and stage editor. A first person body would also be nice, players could also have dynamic footplanting and other fancy procedural things.

104
Okay, so all of the commands starting with a "-" are shortcut/launch commands.

MaxFramerate changes the FPS cap (This seems to work with D3D!)

FrameRate shows the In-game FPS display, which is hardly accurate.

The output 11,22,44k modify the sound output HZ

enableHardwareMixing (To put it simply) makes the sound processed by hardware (Such as a sound blaster?) rather than software. (Read more: https://en.wikipedia.org/wiki/Hardware_mixing)

I am unsure what AllDrivers does, it likely has something to do with video or audio hardware.

fpgaming did not seem to affect anything.

Benchmark runs all of the demos then tells you your avg fps.

FrameTime is the same thing as FrameRate except your FPS is expressed in the amount of MS every frame is on the screen.

SkipConfig immediately starts the game.

Config does nothing, as you already see the config menu.

Version tells you when the version of the game you're playing was built last.

EnableF12ScreenGrab captures an image of the game in the .ppm file format and creates a "PICS" folder in the T2 directory.

noRoll seems to make Raptoids no longer roll out of the way when being attacked sometimes? (Possibly used for debugging?)

NoShutdown didn't seem to do anything, it possibly was a fix for people running older versions of windows and trying to play the game.

GotoGame didn't seem to do anything either, I thought it would possibly automatically load a savegame or spawn you in game but it did not.

gamepad was quite likely used to test or configure gamepads.

cyberman2 enables the use of the Cyberman 2 controller.

Vertical and Horizontal change the sensitivity. (?)

spaceorb360 enables the use of the Spaceorb controllers.

keyboard is for keybinding (?)

quickmouse does nothing.

mouse is for keybinding

joystick is for keybinding

NoSound disables sound

ShowAllDemos runs all demos.


105
Turok 2 Seeds of Evil / Re: All console commands + shortcut commands
« on: April 27, 2016, 11:41:44 PM »
Set 3DShadows 1 does indeed work without using the ini.
[spoiler][/spoiler]
Cameraoffset is the offset of the camera. (It moved the camera backwards from the player's collider (In local space not world space))
It is a floating point value that is from -10.0 to 10.0

Examples:
[spoiler]
Setting it to 10:
http://prnt.sc/axqxya

Setting it to 0: (Likely the default)
http://prnt.sc/axqya8

Setting it to -10:
http://prnt.sc/axqyjv
[/spoiler]

Many of the commands that start with - do not seem to exist. Could you give me more info on them?

Also, the lookradians variable (0-0.5) seems to be helpful.

106
Turok 2 Seeds of Evil / Re: All console commands + shortcut commands
« on: April 27, 2016, 11:07:06 PM »
I'll try cyberman and setcameraoffset.

107
Looks cool. Does anyone know the total texture count? (All of the images) because I might be able to put together a nice Texture pack.

108
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: December 19, 2015, 11:00:21 AM »
Nice videos Vis 64 and Drahsid lets keep them going. I want to see more of SoE
I almost finished the 2nd level, later I'll finish it then upload the video.

109
Turok Evolution Modding / Re: PC Version Multiplayer - Online Modification
« on: December 13, 2015, 04:11:06 PM »
If you need any help, I know many programming languages and whatnot, I also know a lot about communication to the GPU.

110
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: December 11, 2015, 11:39:09 PM »
I found a humorous T2-N64 review on the channel 16BitBrothers. To save you guys time, the review is a group of four men playing a single multiplayer match with look spring on and the lack of the ability to use the joystick and C-buttons in conjunction. They thought it was awful. The funny part would be the comments section, which proves that the lack of research and a channel with following can create the greatest type of ignorance. The game is apparently the worst game and worst looking game of the generation.

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