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Info/Help / Re: Forum Updates
« on: June 20, 2016, 01:21:57 AM »
Sorry for the inconveniences today my host provider had technical difficulties. Nothing was wrong on the forum.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1101
Info/Help / Re: Forum Updates« on: June 20, 2016, 01:21:57 AM »
Sorry for the inconveniences today my host provider had technical difficulties. Nothing was wrong on the forum.
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Other Games / Re: DOOM« on: June 20, 2016, 12:25:18 AM »
Yeah np man and looks awesome with what you have there. Thanks for the credit I appreciate it hehe but no worries I'm just helping a friend you don't have to really do as you please. That is an interesting idea making the map like that having platform sections like Turok. I would surely play your map and playing it for fun to man really nice to see mapping for Doom 64! I will have to go over how to package the wad to be game ready. Its not so difficult but there is issues that you could come across I imagine. I will go over it while I package mine so no worries again. And I have started on map 2 for Doom 64 now also
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Turok 2 Seeds of Evil / Re: Post T2 videos« on: June 19, 2016, 12:13:52 AM »Trust me, you don't want me on there, I am pretty bad at Turok 2, I haven't played it since the N64 days and going back to it I am still stuck on the first level xD Oh that doesn't matter not everyone who plays is the greatest either. There is a few who can be a struggle to kill heheh. They just have high skill but at the end of the day nobody cares everyone is just happy someone played T2 ![]() 1104
Turok General Discussion / Re: What Turok is your favorite? (poll)« on: June 18, 2016, 11:10:33 PM »
Well if you can't see an option to vote you must of chosen one already. But you know I was thinking about it and its tough to just say one is your favorite. So I have made it so you are able to "remove vote". Then if you do that you can choose a different one. This gives us a chance to be able to change it. This question is a tough one so being able to change I don't mind at all.
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Other Games / Re: DOOM« on: June 18, 2016, 02:39:08 PM »
Okay I will show how to make a portal in Doom Builder 64 even if you have already figured it out. So it could go for anyone here as I'm sure you have already figured out some of this Abyssal. Remember clicking on images enlarges them
![]() 1.) Draw two squares inside of your sector. These will represent our portals. 2.) Enter lines mode and click on all lines on one of the squares. 3.) Right click on one the lines you highlighted. This is your line properties. * Look for "Action" and set 39 as the number *Under Identification give it a tag number. (It could be any number aslong as it doesn't correspond with another tag number your using in the map.) *Under activation type set it to cross and also set repeatable if you wish for that. ![]() 4.) Now go into sectors mode and click and select on your second square. (Important: Make sure when you click on it you don't have the first square selected also. If it highlights both when you click on it just go into make sectors mode and click on both of them to make them separate sectors.) 5.) Right Click the highlighted sector this is your sector properties. *Under Identification set the tag to match the tag you set for your lines on the first square. ![]() 6.) Now place a teleporter using things mode and go into visual mode. 7.) Right click on the teleporter and switch from properties tab to action tab. *Set Identification number to match your tag numbers on the sectors. ![]() That's all and it should work. But if you wish to make it travel back and forth you will have to do the same things using a different tag number on the opposite sectors. Some notes off the top of my head: V= Vertices mode L=Lines mode S=Sectors mode B=Brightness mode M=Make sectors mode T=Things mode G=makes player drop to floor pressing it again sets back to normal gravity. H=Remove Highlighter C=Clear all selections F9= Test play Another note: To find all actions remember to click on this button. There you will find all of the actions instead of the quick accessed ones ![]() ![]() 1106
Turok 2 Seeds of Evil / Re: Post T2 videos« on: June 17, 2016, 11:56:50 PM »Crazy that people still play this online, I am guessing it's a small community and everyone knows each other? Yeah it is rather small but its always a great time because everyone playing is a die hard fan of Turok. But there is new people always cycling in and out some stay some leave.. In the videos last posted I don't know everyone there but I do know most the names. Anyways, it can be a blast and "everyone know's each other" that's nearly like Turok's community in general haha. If you ever play we need a video JMM ![]() 1107
Other Games / Re: DOOM« on: June 17, 2016, 09:42:32 PM »Good gameplay duke! Also Duke where did you find the shotgun before Kadingir Sanctum?Somewhere before it look it is even bloody! If I recall it stayed bloody untill I picked up the one they pretty much give you. I knew I found this early but you just made my thought a fact ![]() ![]() ![]() I might have to check out and get the Doom Builder at some stage, too. Yes yes do this ![]() ![]() Original Dooms: http://doombuilder.com/index.php?p=downloads Doom Builder 64 is the same place as Doom64 ex and named builder64_setup https://doom64ex.wordpress.com/downloads/ On another note Doom 3 has an editor also. I don't think there is one for BFG but i'm not actually 100%. But there is one for Doom 3 something I plan on opening to make at least one level in. Duke where is your Doom 64 map I am ready to play/recordIts really done (I haven't worked on it lately) I am ready to move to the next map here because this map was a learning quick map but its not bad. I should just release the map it would be fun ![]() 1108
Turok Dinosaur Hunter / Re: Post T1 Videos« on: June 16, 2016, 11:04:54 PM »
Well that is a pretty bad ass video thanks man and glad you like.
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Other Games / Re: DOOM« on: June 15, 2016, 05:51:03 PM »
Oh just play it with Doom 64 ex its not an emulator and its from the same person who made the Turok remaster. Imo runs better then the original. However you will need the rom so you can create the wad file and this is because the game can't be distributed in any way due to the rights. Anyway, this is the best way to play Doom 64 even in 1080 resolution.
https://doom64ex.wordpress.com/downloads/ 1110
Anything Else / Re: Random Collection stuff« on: June 12, 2016, 03:34:26 PM »Are those hollow foils?... Yup those two are foil ![]() I have other cool gen one Pokemon foils but still love the other turtles something about turtles huhu. ![]() ![]() |