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Messages - Duke64

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1241
I'd recreate Chapter 4 of Shadow of oblivion but I'm not sure if we can make the water push the player to properly recreate the rivers.

Other than that, definitely recreate Chapters 1, 3, and 6 of Turok Evolution.

I really like this one though, some T3 inventions :)

1242
Other Games / Re: DOOM
« on: February 28, 2016, 01:14:55 AM »
Guys I broke down :P am I a sucker for this?

Collectors edition I can't resist that statue and box plus I played the mp already and had a decent amount of fun got it Thursday :) I'm sure the sp will offer something.


1243
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: February 25, 2016, 11:42:31 PM »
Fun playing this every time and good games I put this together with 3 matches I had and only included action :)


1244
Anything Else / Re: Roland Art
« on: February 25, 2016, 11:11:21 PM »
New dino art is awesome and again I like this species story it makes perfect sense. I would like to be this creatures friend hehh :)

1245
Turok Dinosaur Hunter / Re: Turok EX
« on: February 25, 2016, 12:44:16 AM »
This was shared by Quasar the additional programmer on Turok :)) You can even select to go back to normal game.


1246
Turok Dinosaur Hunter Modding/Mapping / Re: Brutal Turok 0.3c
« on: February 24, 2016, 01:06:36 PM »
Great ideas here with the flamethrower to if guys are running around burned before collapsing or even burning on collapsing. That reminds me of the game Blood some and would be perfect for the flamethrower. Vicious Monkeys would be funny as heck to see yet cool. Also, as I stated before the grapple hook feature could be somewhat similar to Turok 3 except like you said we can use it almost anywhere instead of waiting for those shiny spheres :) Also if it pulls enemies in that would be pretty bad ass to like Scorpion :P Get over here! The alternate fire for alien weapon seems nice to very magical. You have a lot of good ideas and action here though keep it up!

1247
Turok Dinosaur Hunter / Re: Turok EX
« on: February 23, 2016, 05:31:23 PM »
New update brings support to mac for Turok and some other good fixes to :)

http://steamcommunity.com/games/405820/announcements/detail/863933495734647677

1248
Turok Dinosaur Hunter / Re: Post T1 Videos
« on: February 19, 2016, 07:01:19 PM »
I really like this though its pretty magical and that's something I like about TDH. I don't know what it is yet but that's kind of cool not really knowing. Hypnotizing! 8)

1249
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: February 16, 2016, 10:57:04 PM »
I finished a new speedrun on Turok 2 recently. It's a new world record and Any%. Here is Level 1 - Port of Adia:



Here is the playlist for the full run:
https://www.youtube.com/watch?v=ft9KPVyuTBg&list=PLaoeK3kFfGYr3Re_m-fAOFbTffsZIOzBj

Duke encouraged me to post this - good idea :)
Some additional info: This is the PC version, but I modified the games soundtrack to match the original N64 ones and also used the nGlide wrapper to play the game in Full HD. The video itself goes up to 4K.

Enjoy!
I see you made it :) welcome and thanks for sharing that. Well I saw your Turok videos a long time ago when I seen you doing them again that was interesting

1250
Other Games / Re: DOOM
« on: February 16, 2016, 01:48:55 AM »
I also agree that this 'snapmap' sounds ..how should I say it...phony or weak. I'm sure I will make a map or two but its not something I see myself loving or getting deep into. I look forward to running through the sp and some mp though yeah it wont replace or top the classic that's not a good thing to think.

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