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Messages - AbyssalDragon86
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131
« on: July 30, 2016, 10:37:45 AM »
I don't have a Facebook, so I can't view the link, Doomguy.
I just put in my PS4 earlier after seeing your post. I probably won't be able to catch the double XP thing because this update is massive! It's over 13GB. I take it that it's all the new Snapmap stuff. I just got a 12 month subscription to PS+ Even if I miss the double XP by the time the game downloads the update and lets me access the multiplayer, I'm already at level 44.
Still no Death Match? If so, I can't understand why they don't have one. Anyway, the Hell modules look cool. As much as I like the Snapmap levels, I do prefer more natural looking environments and ancient architecture. What's the new demon called? It looks cool.
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I saw a bit of that Brutal Doom. The lighting looks good and is reminding me of remastered Turok. The shotgun kills are always satisfying! xD I can't think of a lot of creative stuff at the moment, but I could take a look at what you're making. Like I said, I don't have a FB, but I can check the group on Steam.
I don't know why Steam wouldn't let me send a reply on the group comments for some reason, but it finally sent. I'll check there more often.
132
« on: July 29, 2016, 10:38:35 AM »
It's sounds cool, but I'm not sure what I could do with it. I still need to learn switches and figure out good puzzle ideas. Here's the room I started doing more to.  ^That's after this part of the halls.  The shotgun spawns two Cacodemons. I definitely got the spawning to work. The blue key is in that cage and to the left is the big room that has a stone throne with the Chaingun (where I have the two Hell Knights). The cage is suppose to open by a switch, further on. I'm still feeling sleepy, so this is still roughly made. I just have to figure out how it's going to work...
133
« on: July 28, 2016, 10:34:13 AM »
I'll need a guide because I want this next area being more of a place where you need to use switches to unlock each area in order to find the main switch to the cage that has the Blue Key in it.
My head's still in the realm of dreams because these tablets are strong, so it's hard to explain at the moment.
Before, I made a door out of three stone pillars. I'm going to try more complex doors, now that I got it. I made all three into one section, so they act as one object. I need to texture my doors better and I know that adding vertices gives me separate surfaces. One of Chubz' videos the other week, showed me that you can move textures with the arrow keys. I wish I had known that sooner, for saving time on the tedious way of lining a texture up.
I'll probably be back on my PS4 soon, but I should spend some nights on this map and other stuff I've been wanting to do.
134
« on: July 27, 2016, 06:31:08 AM »
I started doing some more on my map, but I can't really think properly at the moment. These cold tablets are making me dopey. I want to try and do some door openings triggered by an enemy death and how to make some doors stay open, once a switch has been used. Also, how do you make the switches change to the lit up version and click, after use?
I tried that the last time I was working on this, but I couldn't figure it out. I made a switch that spawns Hell Knights, but that was a test.
135
« on: July 23, 2016, 12:23:42 PM »
Anyway, I started playing multiplayer tonight. I managed to become the Baron a few times and even got one Chainsaw kill. I think I leveled up to Level 14. The server disconnected a few times. :| It was fun.
136
« on: July 22, 2016, 12:51:39 AM »
I'll have to watch some videos on Doom 3 Builder. Yesterday, I was more occupied with stealing a fighter jet on GTA (making a video on that) and dog-fighting the police helicopters with it. xD
Next time I play Doom again, I'll be at Kadingir. This game is a lot lighter than Doom 3, even in Hell. Before I switched off the game for the night, I did look up and see a planet. I've beaten all the Rune challenges that I've found, so far. Killing the Unwilling with the Sawed-Off was a bit tricky. Probably took me the most attempts and the shotgun is my most used weapon type! xD
137
« on: July 15, 2016, 12:32:23 PM »
Yeah, you can't make your own rooms which is disappointing, but it would probably be too complicated if it had more stuff like Doom Builder. I haven't created one yet, but I will at some stage. They need more outdoors stuff. Can you extrude platforms out of the ground or create separate objects in Doom 3? The map builder looks like fun, but haven't bothered to try again at getting it to run. Well, I finally made a game play video and without the trial version Bandicam shit! xD The PS4 Share button is the best thing! I just played Doom tonight, while this was uploading. It's an easy Snapmap to play. I even customized the weapons that I was going to use in this. I need to get more snap points to unlock that "Crotch Chop" taunt and do that in my next play. Taunt the demons! xD My aim is getting a little better, but it's still easy to aim with a mouse in shooting games. I was trying not to embarrass myself, too much. I picked up a bit of ammo when I didn't need to, but my screen is cracked in that corner and it's a bit hard to see my ammo count.
138
« on: July 12, 2016, 06:01:07 AM »
I have to fine time for this, again because I've been playing my PS4. I've been playing Snapmap for snap points. I'll start a PS Plus in a couple of weeks or more than a week at the least.  I'll have to make a screenshot of my player, but I currently have the Desolator armor on and it's a blue colour scheme, obviously. I should probably use more camouflage when I decide to play the MP for the first time, because it's pretty easy to pick out a blue demon in a hellish arena. Once again, you see a shotgun in my screenshots and this time it's my own customized colours! xD
139
« on: July 09, 2016, 03:49:54 AM »
Yeah we can tell you love blue fire but it suits you well. Have own interest and unique twist on your maps by doing it too.
I guess because a favourite character of mine has those powers, then I always liked blue coloured fire or anything to do with plasma/electricity or the ocean. I found a secret classic area, last night.  I saw that on a video, but forgot it was in that area until I saw the switch and remembered. I fought the level looked familiar... I always seem to carry a shotgun in my screenshots. xD The shotgun is my most reliable weapon, when I don't miss. Doom 3 made me use the shotgun a lot more, because of the close quarter Imp ambushes. Even in 2145 (in real life), I bet the shotgun will still be used in combat. It's a timeless weapon not matter how it's evolved. A shotgun with the explosive shell augmentation and the assault rifle with a telescope on it is my current setup, along with the plasma gun. I like sniping abilities, too.
140
« on: July 07, 2016, 01:19:10 PM »
Enjoy! xD
I can't get over this one still laughing my friend 
Awesome you got the new Doom too welcome to hell!
Also, dude I think you should stay more focused on Doom 64 maps because snapmap is not the coolest thing. Though its not really horrible and they are udating it. Is atleast good to get one map on snapmap I guess. But I rather see classic Doom 64 maps 
Snapmap will probably get some more additions. It would be good if you could make rooms, but it still looks good enough. I haven't really started, yet. I did practice something.  I have an obsession with blue fire! xD I'm still trying to get use to Bloodborne because it's quite hard and I have three other games to play. I'm going to have to get PS Plus, but I'm in no hurry. I take it I need it to be able to find Duke's maps and others? I know I need to be a member for multiplayer. A lot different to PS3, where I could just enter and not need PS Plus. I swear, that music is funny and reminded me of French accordions, when I first fought the Cyberdemon in the first Doom (BFG Version). I needed to find the quirkiest sounding tune (to me) for the Cacodemons. xD As I replied to you on YT, I'm not abandoning Doom 64. I still need to learn switches for unlocking doors and so on... Also, I need to make some dart traps. The Dark Citadel level helped give me an even more nefarious idea. PS: The funny thing about the sunset/sunrise in DOOM (that I capped) is, the real Martian sky looks blue at those times.  Still, that sky looks cool and I guess they wanted to keep the fiery colours. It doesn't matter, though. I like the way the sky looks. Sunset is a favourite time of day, apart from midnight.
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