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Messages - Duke64

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1481
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: September 14, 2015, 05:24:47 PM »
Awesome videos Vis as always, but where are you? If there is no Vis there is no T2 mp :( I badly wanted to play this entire weekend :P

1482
Turok Dinosaur Hunter / Re: Turok Dinosaur Hunter Beta Photos
« on: September 14, 2015, 05:17:25 PM »
Yeah I surely saw this before it's 64 :D Anyway its still nice of you to post in case any by passers visit the forum they can see to :)

These were always interesting to me, you can probably tell why!




1483
Turok General Discussion / Re: Turok Art/Photoshop
« on: September 13, 2015, 02:50:55 PM »
I see you were thinking smart. The cover photo of Turok 1 is sort of weird because its Joshua Fireseed but you actually play as Tal'Set. So adding in a pic of Fireseed to represent Turok2 would of left Tal'set out of the picture.

Exactly right but it is still missing some pieces of course. I would like to make more mocks of this and try to somehow include a detail from all of the games from its own specific game.

1484
Turok General Discussion / Re: Turok Remake Ideas
« on: September 13, 2015, 12:21:57 PM »
Hell yeah Brutal Doom and Max Payne are awesome references. They both have some really good special effects in there games. I think Turok would be awesome on the Doom engine for something like a  Brutal Turok :D I would probably help if on the Doom engine but I am not very experienced in the mapping yet. So I would have to take some time to dig into it but its tough when I am already in Duke 3D and UDK4 not to mention my job :) But I think a Turok mod on Brutal Doom status would kick ass man. Some people have tried but they never finished :(

1485
Turok Evolution Modding / Re: Turok ATR viewer/exporter
« on: September 13, 2015, 12:22:20 AM »
Yep and thanks to :P but even if it were to be unsuccessful I don't mind its already pretty cool viewing, but its like a teaser feels like its there hehe no pressure. But Stinkee showing up and trying his hardest and having help from djduty and encouragement from you all here is good enough :) Time is valuable hehe spending it on Turok.

1486
Turok Evolution Modding / Re: Turok ATR viewer/exporter
« on: September 12, 2015, 12:42:20 PM »
Something I made for this out of fun.

I know its not there yet but I can dream :P



Keep up the good work!

1487
Turok General Discussion / Re: Turok Art/Photoshop
« on: September 11, 2015, 10:51:56 PM »
A mock of the forum picture :)


1488
Anything Else / Re: Acclaim and Iguana Games
« on: September 11, 2015, 05:25:44 PM »
I think he should have been in T2 mp, just how he is in the intro of T2 and your signature :P

1489
Turok 2 Seeds of Evil / Re: Turok 2 archive
« on: September 10, 2015, 09:21:26 PM »
I think I found something interesting, I know its not from the archive though or a photo but might as well put this here :P

This is for Tal'Set in T2

http://pastebin.com/cPKHv9RY

And Adon T2

http://pastebin.com/v8xgh0m4

I have even more data files for all of the characters, weapons, textures, and plants now. Also, something else called orig_lines not sure what that is yet.

Here is a cool photo :)


1490
Turok Evolution Modding / Re: Turok level viewer/exporter
« on: September 10, 2015, 09:11:05 PM »
This is really good! Well I plan to open the level viewer over this weekend so I can't wait for that. If I see anything unusual I will let you know. Keep up the good work. Good luck, please, and thanks :)

That's great you guys are working on a full rendering program. So is this going to also help programmers with reverse engineering on other projects and stuff of that manner? Silk is a cool name to btw.

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