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Messages - Duke64

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161


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Game: SSB
Title : Turok Lair
Date Completed : 8-16-18
Filename : SSB-Turok64.xdelta
Replaces Level: Hyrule Castle
Author : Sixty Four
Email Address : duke64nukem@gmail.com

Description : A Turok style level!

Additional Credits :
================================================================

* Play Information *

Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

* Construction *

Base : From Sscratch using Turok textures
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download: http://goldeneyevault.com/viewfile.php?id=484

162

================================================================
Game: SSB
Title : Dodongo's Cavern
Date Completed : 8-15-18
Filename : SSB-Dodongo64.xdelta
Replaces Level: Hyrule Castle
Author : Sixty Four
Email Address : duke64nukem@gmail.com


Description : Link has challenged you to a battle at Dodongo's Cavern!
I exported this from Zelda OOT myself using Lemmy's Plug in and modified the level so that it could fit SSB's style

Additional Credits :
================================================================

* Play Information *

Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

* Construction *

Base : Exported Dodongo's Cavern from Zelda OOT
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download: http://goldeneyevault.com/viewfile.php?id=483

163
I should probably set up my Hauppauge but i'm too lazy and missing some wires. So only way to record hardware is use my phone on the screen xD

164

================================================================
Game: Mickey's Speedway USA
Title : Side Skirts
Date Completed : 8-13-18
Filename : Side_Skirts64.xdelta
Replaces Level: Indianapolis
Author : Sixty Four
Email Address : duke64nukem@gmail.com


Description : This is a test track so we can learn and see how MSU works.

Additional Credits : SubDrag for him fixing things in the editor with speed when I found a problem in it.
================================================================

* Play Information *

New Sound : No
New Music : No
New Textures : No
Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

* Construction *

Base : From Scratch
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes : I think there is still some things to solve for MSU. But at least its sort of working here!

Download: http://goldeneyevault.com/viewfile.php?id=482

165

================================================================

Title : Timber's Island
Date Completed : 7-31-18
Filename : SSBTimbers_Island.xdelta
Replaces Level: Hyrule Castle
Author : Sixty Four
Email Address : duke64nukem@gmail.com


Description : I created this level in blender. I added the Wizpig heads and the lighthouse from Diddy Kong Racing to really bring the place to life. I exported those from DKR of course.
                     This hack works even better on N64 than it does on an emulator.

Additional Credits : SubDrag for quick help with somethings dealing with a new editor.
================================================================

* Play Information *
 
Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

* Construction *

Base : From Scratch with some imported object models
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes : Wow editing SSB is really not that hard to do.

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Play on hardware!


Download: http://www.goldeneyevault.com/viewfile.php?id=479

167

================================================================

Title : Big Boo's Haunt
Date Completed : 7-27-18
Filename : Big_Boo_Haunt64.xdelta
Replaces Level: Ancient Lake
Author : Sixty Four
Email Address : duke64nukem@gmail.com


Description : A model import from SM64's Big Boo's Haunt. I think its pretty nostalgic to be driving around this place.
Just a simple converted level more of an experiment
I added SM64 Koopa Troopa Shells in place of rockets and made the icons for them. I exported Koopa and removed him from his body and used his shell!
There is also a ghost that actually moves around the whole track as you drive through sometimes he goes into boo's mansion but he comes back out its his pattern.

Additional Credits : Mosky2000 for creating the music. Super Mario 64 assets.
================================================================

* Play Information *

Race Type: : Standard
Adventure Mode : No
Tracks Mode : Yes
Silver Coin Challenge : No
New Sound : No
New Music : Yes - Mosky2000 Created/Ripped the SM64 Bob Omb midi. The original song for this level just would not fit.
New Textures : Yes SM64 Textures
Vehicle(s) : Car/Hover/Plane (Plane cpu not working)
Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

* Construction *

Base : Imported Model extracted from SM64 using Lemmy's plug in.
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes : I have a main project that I am working on, but I wanted to release something on the side.
So hope you enjoy this one its pretty nostalgic at the least.


Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download: http://goldeneyevault.com/viewfile.php?id=474

168
Cool and great job. Neat trailer.


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