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Other Games / Re: Blood: One Unit Whole Blood & Blood 2
« on: March 02, 2018, 07:47:54 PM »
Doom 64 music like this sounds good with Blood xD
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Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: March 02, 2018, 07:47:54 PM »
Doom 64 music like this sounds good with Blood xD
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Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: March 02, 2018, 05:49:41 PM »
Video coming soon.
Remixed somebody's meme xD ![]() 273
Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: March 02, 2018, 12:51:55 AM »
Don't think I forgot to spam a Blood video xD Well I get lucky here! 3 player match on new map Pussyout.
You really should make some Bloodbath mp focused maps man. I have already started on one ![]() 274
Other Games / Re: Duke Nukem« on: March 01, 2018, 10:30:05 PM »
Duke Nukem Total Meltdown PSX total conversion is released!
![]() Download: http://www.moddb.com/mods/dntm 275
Other Games / Re: 3D Realms/ Interceptor/ Slipgate Studios« on: March 01, 2018, 10:27:45 PM »It's a good game. Looks clean with lots of detail. Unfortunately for me in it's current state it's laggy as hell. They need to do some serious optimizations. At times it was almost unplayable for me. And the one music track that plays throughout the whole campaign was really generic and it got pretty annoying. I like the character and the few quips that she has. Also the ton of hidden secrets each map has is awesome, I couldn't find them all in any of the maps. Still looking forward to the main game when it comes out. Hey just curious does it lag on the city area mostly? I have a few gripes too myself maybe I will list a few. And agree that music track just keeps going xD The enemies are kind of generic imo because I'm looking for some monsters and for some reason they just remind me of some generic enemies. The spider heads hardly do any damage The level design with a second thought here is very good in style however it lacks the focal points of original build engine games because every corner is decked out and very spacious. This causes frames to drop when there is to much stuff going on. Its the build engine and you don't want to break the limits, you should rather use it efficiently but in consideration. Imo that's part of the mapping. Believe me I could make you a build engine map that will drop you to a really unplayable 9 fps if I wanted heh. The boss is a bit odd I don't like the boss. I do like the game however its a nice setup I really like the pistol 'loverboy' weapon heh ![]() 276
Other Games / Re: 3D Realms/ Interceptor/ Slipgate Studios« on: March 01, 2018, 12:56:24 AM »
I made a video of a section that I like.
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Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: February 28, 2018, 11:55:05 PM »
Spamming videos! xD New Bloodbath.
I been thinking about it and making Bloodbath maps would be easier and real fun because you can play on them after in mp ![]() 278
Other Games / Re: 3D Realms/ Interceptor/ Slipgate Studios« on: February 28, 2018, 07:14:37 PM »
Yeah its nice Smoke I mean it is the Build engine!
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Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: February 27, 2018, 08:56:04 PM »
4 player bloodbath on the classic map bb4!
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Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: February 26, 2018, 11:30:06 PM »
Co op on The way of all flesh episode 1 Blood
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