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Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: February 01, 2016, 01:56:16 AM »Thunder stills http://imgur.com/a/vbL34 Thunder....thunder thunder thunder. over 25 textures, and over a month to get close to done. missing only like 2 or 3 textures(fingers, feet, stegosaurus tail spikes) now i just have to finish detailing the gore on battle damage, correct seams on important intersecting textures, and finalize color. which brings me to this question: WHAT COLOR SHOULD THUNDER BE IN THE END? if you have an opinion let me know and i will take into consideration. Random Longhunter texture testing http://imgur.com/a/RBDKs my goal is to deal with the pinched mesh on the right side of the face of the Longhunter with a gnarly scar or something like that. it drives me crazy not being able to get his face texture to wrap his face in a uniform and symetrical fashion. and that shield looks awesome... I finished redoing all the raptor textures on feet and hands, and look the raptor actually has nails on his minor digits. played with color a bit. mostly just testing to see what things will end up looking like. definitely gonna redo the banding pattern on the scales, its just coming off way too bold.... thanks for checking this crap out... 33
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 28, 2016, 06:30:57 PM »
Thanks maxman, I'm gonna have something avail
Able for download soon, if your interested in a early test drive hit me up on steam Username: dakuwan, blaze logo 34
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 28, 2016, 01:48:07 PM »
thanks doom/adon for the kind words and sharing.
yes the troops look a little awkward right now that was just my first pass at the retex for them, and to get used to the workflow involved with their textures. So heres another vid i made real quick, showing the first pass at the mini gun and its ammo, and a funny ass longhunter whom i have decided will be played by....JON VOIGHT from ANACONDA(the model for the longhunter is poorly modeled, there is two areas around the temples that pinch in and become concave, making the eyes go all fetal alcohol syndrome 35
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 27, 2016, 02:57:34 AM »
thanks doom guy, its gonna take awhile but i intend to see it through.
in the meantime, heres some ugly poacher/campaigner grunt retexture tests 36
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 26, 2016, 12:55:28 AM »
IT WAS COLD....
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Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 25, 2016, 09:04:39 PM »
No rok, I wish...I'm using alpha To simulate more teeth.
There's a couple more vids up now that I didn't post, 38
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 24, 2016, 05:41:45 PM »WIP rough retex, no touch ups, no corrections, blind retexting. and the teeth used to be about 6 or 8 large pyramidal molars. this was a test to see if i could weasle some more teeth effect out of the original tex wrap Damaged limbs coming soon... 39
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 24, 2016, 10:08:20 AM »alien grunt mask, infighting just some funny tribal guys 40
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD« on: January 23, 2016, 05:26:00 PM »Rough tek raptor, alien grunt |