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Messages - Jay Doomed

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361
Turok 2 Seeds of Evil / Re: Turok 2 EX Turok 2 remaster 2017
« on: April 19, 2017, 11:22:14 AM »
Tnx, duke, for help! I made good use of single player char skin's, to add more joy in MP, so it's second, best experience, imo, after, my first, fun with razor wind:



Really cool!  8)

362
Turok General Discussion / Re: Turok Art/Photoshop
« on: April 19, 2017, 11:12:47 AM »
I don't know lol happy Easter xD



Lol hope it was a good one and thanks Mr Ed.

363
Well I really hope someone will get this thing going :/

364
Turok Rage Wars / Re: Rage Wars
« on: April 19, 2017, 11:09:06 AM »
Could you imagine the ability to make a real SP campaign user made content with an editor/mod tools for this game? This game really needs to come back! The community can carry it so far.

365
Really learned a lot from this level. Still think it uses the games main assets very well. Love the behind the waterfall catacombs the most I think and the skulls in the walls are awesome. I noticed you did more of those skulls in the wall on Ancient Hollywood but still! I wont say much because I am writing review for your map here ;)

Also, I noticed you unpinned all projects and just kept information pinned. Good job, maybe when we have like 1,000 mods certain mods can be pinned. For now I would just keep the important learning helpful stuff pinned like you have it.

Just a thought with the awards lol sure Dinowards xD

This could actually be a thing on Turok Sanctum now!!

366
Hmm you should really include a featured list. Like what is in the mod here? I don't think just posting it without the info will attract many people to play it. Tell us what we can expect if we would play.

367
Turok 2 Seeds of Evil Modding/Mapping / Re: Retexture
« on: April 19, 2017, 10:59:52 AM »
Honker Hunter ;) And cool can't wait to try the level pretty cool. If I am able to I would make a video too.

368
That's Mr. Trump to You! rotflmao The trump cards are fate crystalized.  So with that aside this map won't be ready again for another week at least.



As I mentioned earlier in this thread, if you would, just delete this entire thread and I'll start up a new one when I'm done.

gg -Gaz

Why delete it when it already has responses here? I would just use it and update the op. Just my opinion ;) Cool picture too.

369
Turok 2 Seeds of Evil / Re: Turok 2 & Multiplayer: Bug Reports Only
« on: April 19, 2017, 10:55:24 AM »

Nope, clients and server. The resulting connection speed for a node on the server is the slowest configured speed between server<->client. So a server at 60Hz and client at 30Hz, the connection is at 30Hz for that client. If the server is at 30Hz, no client can be faster than 30Hz, but can still be lower.

I posted a complete guide to explain what any any and all multiplayer options do. http://steamcommunity.com/app/405830/discussions/0/135514402720424070/

Hey thanks for increasing shotgun/grenade dmg in mp! That was actually something I really hoped for.

370



I Hope some of you guys will be available tonight, I will be looking for a game

That map looks pretty cool. Nice one dude. Are you going to update the dl??

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