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General User Mods, Maps, and Content / Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [WIP]
« on: November 11, 2017, 11:28:24 PM »
That bottom screenshot looks awesome.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 421
General User Mods, Maps, and Content / Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [WIP]« on: November 11, 2017, 11:28:24 PM »
That bottom screenshot looks awesome.
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Turok General Discussion / Turok stuff on Ebay« on: November 11, 2017, 11:17:44 PM »
If you find something Turok related on ebay that's pretty rare feel free to share it here. I thought it would be better to have one thread for this stuff rather than making a new post everytime something is seen on Ebay/amazon/ or where ever it may be. Maybe we can try to keep the goods wtihin the community instead of shelf lovers and people who buy things to hold on to and sell later on purpose.
I'll start with today's find Turok 2 Symphony Orchestra- autographed by Darren Mitchell : https://www.ebay.com/itm/253254019320 423
General User Mods, Maps, and Content / Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [WIP]« on: November 10, 2017, 09:25:54 PM »Gotta say this looks pretty nice and you always make the good logos xD nice job guys. 424
Turok General Discussion / Re: Turok Discord group« on: November 10, 2017, 09:10:43 PM »
Didn't realize it had been a year :s Nice we have grown actually its been fun xD :LYNX:
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Turok 08 / Re: Looking for players to play Turok 2008 PC multiplayer« on: November 08, 2017, 04:44:11 PM »Download Tunngle from this link. That is too early for me on weekdays :s I am at work at these times maybe we can set a day on the weekend perhaps. 426
Turok 08 / Re: Looking for players to play Turok 2008 PC multiplayer« on: November 07, 2017, 08:29:09 PM »I sent a private message for you both. We're both on the discord that's probably better ![]() 427
Turok Evolution / Re: Turok Evolution Models« on: November 07, 2017, 12:03:57 AM »
Yeah png would be better for my situation since the engine here uses png mainly. But I was editing those, you can see I did them really fast so far- except the main tree there. But that could help with speed for future stuff ahead. I'm also enjoying just viewing the models too though really cool. 428
Turok Dinosaur Hunter Modding/Mapping / Re: Turok: Mountain of the Sun« on: November 06, 2017, 11:04:52 PM »
That is something here great job! Here is a post on Turok Sanctum with a download.
https://turoksanctum.com/mountain-of-the-sun/ This is really good! 429
Turok 2 Seeds of Evil Modding/Mapping / Re: Rage Wars [MOD][WIP][alpha][edited:11/5/2017]« on: November 06, 2017, 10:50:39 PM »
Hey Snake here's a post on Turok Sanctum and it has a download of the mod there too. Good job!
https://turoksanctum.com/turok-2-rage-wars-alpha/ 430
Turok Evolution / Re: Turok Evolution Models« on: November 06, 2017, 12:10:01 AM »
Thanks Stinkee, kinda been waiting for that ability to export the models as obj with the mtl intact and talking about this xD. Great job though I am definitely going to use some of this, and credits for model rips to you in my T2 mod.
Random for this thread but: I finished the dm map ruins already and have level 1 in full wip right now, had a lot of motivation ![]() ![]() ![]() Keep up the good work on the editor there. ![]() |