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Messages - Duke64

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461
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok Lives Again Mod
« on: September 24, 2017, 02:32:30 PM »
That's going to be really cool! Talking about boss battles against eachother sounds fun lol. Primagen!

Yeah that's just for fun though talking about those battles. I'm going to make a photoshop image Primagen vs other boss. Anyways, yeah this level is moving quite fast should be updating soon :)

462
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok Lives Again Mod
« on: September 24, 2017, 01:51:53 AM »
The level is going real good i didn't want to say it too soon. But this latest level is going to also be SP. So there will be a mp version and a sp version two different files for the maps. A for the SP with help from Behemoth there is even more extras like the Primagen "normal boss" to replace the Cyberdemon boss from Doom. I'll release both soon. The Doom version of this level and the Turok 2 version. This is crazy!



So the Primagen is actually stronger than the Cyberdemon folks he takes more hits xD I think the Primagen would only struggle against the Cycloid from DN3D. The Cyber Demon is too stiff to keep up with the movements of the Primagen. But the Cycloid from DN3D fires with movement at a faster rate. Primagen vs Cycloid would be an ultimate battle I' will make the photshoop. But the Primagen is really smart is one thing that gives it an advantage.

463
Turok Dinosaur Hunter Modding/Mapping / Re: Serious Turok Mod (Revisited)
« on: September 23, 2017, 08:45:06 PM »
Really fun like the idea of more monsters more ammos and extra stuff on the maps. Cool. How come not on steam Workshop?

Thanks no somebody else can though if you want

464
100% REAL NO PHOTOSHOOP

465
Turok 2 Seeds of Evil Modding/Mapping / Re: Behemoth's Mod (WIP)
« on: September 21, 2017, 10:58:53 PM »
This level looks really damn good that's what I want to see! Great job putting that together looking forward to it keep it up.

466
Other Games / Re: DOOM
« on: September 20, 2017, 12:12:24 AM »
This map is 100% complete :)



Scraped


467
Turok Dinosaur Hunter Modding/Mapping / Re: Serious Turok Mod (Revisited)
« on: September 19, 2017, 05:28:30 PM »
Yep that still stands from the op. Also, open to anyone who would want to add one. So yep just send it mate I'll include in credits for what you do. Cool :)

468
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok Lives Again Mod
« on: September 17, 2017, 06:08:35 PM »
Lots of updates to that map above. All of the gameplay is set on Doom and its almost time for me to bring it to Turok 2 and create some gameplay in it next. In the meantime I brought over a very popular bodies dm map from Blood. And its already ready to go. So a few maps are coming in the next update.

Brownie points if you know what map it is.




469
Turok Dinosaur Hunter Modding/Mapping / Re: Serious Turok Mod (Revisited)
« on: September 17, 2017, 03:32:08 PM »
Figured I'de spit this one out for now since its taking long, and update as time goes now. The ultra plan is to do this to every level in the game. Anyways, hope you enjoy V0.1. More coming soon. There is possibly bugs in the map Idk I have no testers for this right now. But I think its good. Be sure to help make me aware of any issues. So keep in mind that this waws one of my first maps for Turok lol I was still learning a bit during this one. I actually used this map to learn quite a bit. But I think it offers just the right amount of extras so far considering.

https://turoksanctum.com/serious-turok/

470
Other Games / Re: Wolfenstein
« on: September 16, 2017, 07:37:02 PM »
Random pics from my replay











Added to my steam curator I know I'm late on doing that but what can I say I'll get to things. :)

https://steamcommunity.com/groups/DukeNukemBegins#curation/app/201810/

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