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Messages - ひまわりくん

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51
Turok 2 Seeds of Evil Modding/Mapping / Re: Behemoth's Mod (WIP)
« on: June 20, 2017, 08:21:49 PM »
Tried to download your mod but I get a 404 error.

52
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 MP - Dodgeball
« on: June 18, 2017, 06:30:29 PM »
Shit was dope, next time I'm recording stuff even if it kills me.

53
Turok 2 Seeds of Evil / New BETA Update
« on: June 18, 2017, 04:03:21 PM »
Quote
Rendering Optimizations and Bug Fixes
This particular update contains a lot of rendering optimizations from the upcoming XB1 port, which will mostly benefit DirectX (like instanced particles, batched shadow maps, etc). Numerous rendering glitches (whoops) has also been addressed.

AI Optimizations
Another major change to note is that parts of the AI is now multithreaded, which should benefit those who are CPU-bottlenecked. Any weird behavior or random crashes please report them ASAP.
NOTE: If for whatever reason that you want this disabled, you can set jobs_useTasks to 0.

New Multiplayer Gamemode
In addition to optimizations, there is a new multiplayer game mode called 'Raptor-Fest' which is a team-based game against hordes of enemy AI.

Quick Weapon Select
Next, a new feature called 'Quick Weapon Select' has been implemented. To use this feature, go into your bindings menu and assign a key to "Quick Weapon Select 1" and "Quick Weapon Select 2". For those who played the original, this is more or less the exact same thing, which makes it less a hassle to choose a weapon. On the quick select screen (by holding down the binded key), you can use the mouse to quickly select a weapon on the wheel (or thumbstick if using the gamepad).

Dedicated Server Support
Lastly, by popular demand, Turok 2 EX now has dedicated server support! A guide on using the dedicated server should be located in Steam/steamapps/common/Turok 2 Seeds of Evil folder. Name of this file is called "Turok2Ex Dedicated Server Guide.pdf" Edward850 will provide more info on this later.

This patch will go live in the official branch in about a week or so.

Patch Notes (KEX Engine 1.5.5)
Renderer / Graphics
====================
* Instanced rendering for particles (Direct X optimization)
* Shadow map optimizations (batched actor shadow casters)
* Uniform buffer optimizations (Direct X)
* Fixed cloaking effect not rendering
* Fixed explosions changing color when making contact with 'alien flesh' surface types
* Particles and trails can now be occluded by geometry (optimizations)

Single-Player Gameplay
======================
* Destructibles now flash red when shot
* Fix turrets in River of Souls not firing at player
* Some components of the AI is now multi-threaded (optimizations)

Local and Network Multiplayer
=============================
* New Raptor-Fest game mode
* Stability updates

User Interface
==============
* New quick weapon select feature

Misc
==============
* Optimized collision detection with static meshes
* Fixed floating blood splats from shotgun bullets
Someone should work on making Raptor Fest maps.

54
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 MP - Dodgeball
« on: June 03, 2017, 04:48:28 PM »
Well, I'll try joining a game when I get some time.

You need to do this on a Friday, Saturday and Sunday schedule.

55
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 MP - Dodgeball
« on: June 03, 2017, 08:44:07 AM »
This looks cray.

It won't set my rig on fire, will it?

56
Turok 2 Seeds of Evil / Re: Tal'set Chronocepter Events
« on: June 01, 2017, 06:53:58 PM »
Oh wow! I've got a physical copy of that!

Do you want me to upload it? I'll simmer through my comic box no problem :)
Holy shit really?

Please do but don't link directly on the forums, use something like pastebin.

57
Turok 2 Seeds of Evil / Re: Tal'set Chronocepter Events
« on: May 31, 2017, 09:00:02 PM »
That comicbook was originally an online only thing, then when T2 was released they also published it.

I've only been able to read a couple of pages using wayback machine, the rest were never uploaded so you're gonna have to hunt down a physical copy, good luck with that.


58
Turok 2 Seeds of Evil / Re: Tal'set Chronocepter Events
« on: May 31, 2017, 07:10:53 PM »
On the Turok 2 steam page the story simply says "Having defeated the Campaigner, Turok throws the Chronocepter into a waiting volcano to destroy it. Unfortunately the blast awakens an even deadlier force - The Primagen."

I'm trying to see if there's a more in-depth story about it. Maybe from the comics or something. Does anyone know anything about that or is that all there is to know?
There's a comic book meant to tie in the events of T1 and T2.


59
Holy shit, amazing what a simple texture swap can do.

More please.

60
Btw wth picture is that how is it nearly identical to the Turok texture? That's really cool what pic is it from?
Mayan Carvings.

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