Excuse the double post, but I don't think there's point in a separate thread?
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I was playing through the rest of the Lightship, yesterday and wondered if anyone else noticed the ambient sounds of Oblivion?
If you use Duke's mod guide to open up the files with the "Developer 1" command (which I'm sure most of you already knew), you can find the sound file (Sounds > Wave) "OBLIVIONAMB01".
I love how his presence haunts the Lightship. After all, he wants Primagen to be freed so that the universe can be destroyed in the process. I'm not sure if I ever noticed in the N64 version, then lore was hard to come by and I just played the game.
I just checked and there is some ambient sounds in the original port and the n64, machinery in the background and things like that, big difference is how the n64 mixes them compared to the original port.
There's three ambient sounds in the remaster, first one echoes "this human", second one "primagen must not be stopped" and the last one I can't figure out.
In the port, they are generic echoes, roughly half a second long and you can sort of make out what they say if you listen closely, but in the n64 version, these echoes are sometimes drawn out for a couple of seconds and are mixed alongside the machinery sounds, so it's really hard to figure out what they say or if they are just generic ambient sound.
By the way, that fov slider from the remaster it's a godsend.