61
General User Mods, Maps, and Content / Re: Diddy Kong Racing Custom Track - Doom Base
« on: May 02, 2018, 09:56:32 AM »
This is really cool to see Doom in DKR its somewhat of a trip, nice man.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 61
General User Mods, Maps, and Content / Re: Diddy Kong Racing Custom Track - Doom Base« on: May 02, 2018, 09:56:32 AM »
This is really cool to see Doom in DKR its somewhat of a trip, nice man.
62
General User Mods, Maps, and Content / Re: Diddy Kong Racing Custom Track - Dino Valley« on: May 02, 2018, 09:55:50 AM »
This one was really good best one I seen! Great job dude I see dinosaurs. Yeah this seemed like a track that could of been in the game.
![]() 63
Turok Dinosaur Hunter Modding/Mapping / Re: {Release} Winter Turok - User Map/Mod« on: April 17, 2018, 02:54:59 PM »For me its my favorite I should of said just because it really holds up the Turok feeling to me. Not just because. So yeah I meant this. Its so in place to me and others. My bad. Did you watch the video chat with 64 of this map? lol Its a really cool talk since he seems to not really talk much on mic. But they talk about a lot of stuff and level design and other things. Fun video if you ask me. 64
Turok Dinosaur Hunter Modding/Mapping / Re: Turok Dinosaur Hunter WIP Projects« on: April 17, 2018, 02:52:04 PM »Made it up lol. Tal'Set you must find Danielle's t3 tomahawk. Its said that it is considered a threat to the darksyde. The weapon has traveled through dark portals- and has the blood of Oblivion attacks. Only pure hearted beings can hold this weapon without dying on the slightest touch. I like that small story line for it. Sounds cool.. good idea to get her tomahawk as a weapon. 65
General User Mods, Maps, and Content / Re: Diddy Kong Racing Custom Track - Froggy Haze« on: April 17, 2018, 02:48:45 PM »
I remember you saying somewhere you will be incomplete without a custom level made for DKR, you did it! Proud of you xD Really cool level with nice atmosphere. It really feels like a Diddy Kong Racing track like you kept the feel of the original in it.
66
General User Mods, Maps, and Content / Re: Please critique my weapon designs (sketches)« on: March 23, 2018, 01:06:57 PM »
They all look pretty good nice job on drawings, but I'm looking for that non realistic weapon you know the cerebral bore of the bunch.
67
Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: March 23, 2018, 01:04:01 PM »
This thread is beautiful lol so many colors, pics, and videos. Hope to see a mag60 video of blood. How the maps going?
68
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 Seeds of Evil WIP Projects« on: March 19, 2018, 10:42:53 AM »Really cool evolution weapon and level. Leave it to 64 to capture the right moments in a screenshot. 69
Other Games / Re: Blood: One Unit Whole Blood & Blood 2« on: March 19, 2018, 09:55:13 AM »That's pretty awesome I like the direction of the mag 60 you got... it kind of points straight forward more than usual. Like closer to Doom's straight aligned guns but it has a small angle nice job. And this picture is being shared around on facebook if you didn't know...found it in 3 groups so far. Its a great pic too with the head in the air haha. 70
Turok 2 Seeds of Evil Modding/Mapping / Re: Behemoth's Random Mods« on: March 01, 2018, 03:04:00 PM »
I'm going to check this one out this weekend! Can't wait to play man.
|