Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jay Doomed

Pages: 1 ... 62 63 [64] 65 66 ... 81
631
Turok 08 / Re: TUROK developer is starting a new dino thing!
« on: March 30, 2016, 03:35:38 PM »
I am still interested in this also I hope the story is really good. The direction of it is good enough but hope to see some depth. I'm sure its in there just saying :)

632
Hahah in the sewers with ooze oh please tell me Teenage Mutant Ninja Turok is next :D

Mod looks awesome can't wait to see the third map there!

633
Turok Evolution / Re: Turok Evolution Videos
« on: March 30, 2016, 03:31:38 PM »
That's very teasing and interesting. Wth the renders are all screwy. Well I hope the best for you guys so this can release for all to enjoy! Keep up the good works.

634
Turok Dinosaur Hunter / Re: Turok EX
« on: March 30, 2016, 03:29:16 PM »
This was shared by Quasar the additional programmer on Turok :)) You can even select to go back to normal game.


 

This does look awesome I love the look of that. Man im really hoping its releasing soon :/

635
Other Games / Re: DOOM
« on: March 30, 2016, 03:25:45 PM »
Guys/girls Doom beta starts tomorrow :)

636
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: March 08, 2016, 03:10:59 PM »
I love tge videos when you watch the players battle to. Damn it gets me everytime.

637
Oh damn I love seeing Kaiser talk about Turok 3 even if its small talk. Yes bring them all back Kaiser. Hey nice video and interview to thanks for sharing it. I found the reflective water answer to be really interesting.


638

under water LEVEL, with a underwater ( deeep underwater going down levels that are made of going down a a cave like hallway that is a part of the level itself, as the player goes down. but forget that i said all that and lets start here firs: a underwater area where the player after swiming a bit underwater and finding a underwater cave that then leads to a deeper part of the cave thats not underwater, but a underwater forest, or a part of the cave that has a forest in it. a cave forest. ;) im not to smart right now btw, when its my days off i may come off stupid sometimes so sorry about that.

i also know a thing or two about how the engine works. ill have a room that will slowly fill up with water and turok must do something to make it stop, and to escape. useing a item he must pick up and place into something to stop the water flow.
Doesn't sound stupid at all. Interesting drain the water before you drown. Im liking these water Ideas. Underwater forest hmm sounds crazy but crazy can fit into Turok easily. Imagining this it made me think of a big 4 way cave. Each exit/entrance takes you to a new area. But first you must stop the cave from flooding and Turok from drowning. Just imagining it though.

Adding to my water level ideas*

How about and underwater temple.

While your underwater there can be spots where you have to go up and into maybe caves that you can only enter from underwater sort of like level 1 where you get the pistol in the start secret.

Its kind of making me think of "Night Dive" references since it will be underwater :)

Maybe Islands can be spread out for ammo

I am thinking about an area that has been flooded that didn't use to be flooded it would be ancient and with Turok that can be easy to achieve.
Adon you might not be a mapper but you gots good ideas going really.

639
Other Games / Re: DOOM
« on: March 03, 2016, 03:26:22 AM »
Ahh shit did you get it for PC?  8)

640
Turok 2 Seeds of Evil / Re: Prima's official strategy guide
« on: March 03, 2016, 03:24:57 AM »
Stickers stickers for all. Dude share that to the facebook page! I never seen or heard of those stickers before wth. Yeah must be rare love the first one the most.

Pages: 1 ... 62 63 [64] 65 66 ... 81
SimplePortal 2.3.6 © 2008-2014, SimplePortal