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Messages - Jay Doomed

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661
Anything Else / Re: Roland Art
« on: January 15, 2016, 01:54:11 PM »
Ahh darn I must of missed the other drawing but this one is great dude still going to say it. This would be cool as a game and seeing them as models.. but overall just seeing them like this is very nice. If it were a physical book with all pages like this and creatures with a small story in the background it would sell as a book to :)

662
Turok 2 Seeds of Evil / Re: Turok 2 Remaster - our wishlist!
« on: January 15, 2016, 01:50:47 PM »
Gore in mp actually sounds like a really cool idea though even though I don't mind the original way and yeah its not needed. But it is an additional feature that doesn't change mechanics or gameplay rather just animations. The only concern I have for that is it could possibly be a lot of work to get the animations changed correctly. I forgot all about the weapon differences from 64 and pc :o

663
Turok 3 Shadow of Oblivion / Re: Turok 3 Comic scans
« on: January 08, 2016, 12:37:30 PM »
These were scanned by Dustfalcon85 :)
I'm in love! Come be my girl Danielle


She can't be your girl because she is with me right now :P Stop teasing us with these pictures of her hhaha. Really though this is a bad ass picture as I said before total hottie of the Turok series. Pus she can kick your ass really.

664
Turok Rage Wars / Re: Rage Wars
« on: January 08, 2016, 12:35:02 PM »
Not enough space available to fit in cartridge maybe?
At that point Acclaim was starting to die and it feels their games had to be rushed in one way or another (turok3 and this one fit that description)

Its a real shame to because even know they were rushed, had low memory, and came out in a time where consoles were upgrading they both were still good games. That being said these two games really deserve to be remastered.

665
Turok Comics Discussion / Re: Turok comic related question
« on: January 08, 2016, 12:32:42 PM »
It doesn't matter what he chooses when he decided to go against Turok he lost hehe

Anyone or thing that decides to go against Turok is ultimately deciding there fate heheh

666
Turok Dinosaur Hunter Modding/Mapping / Re: T1 modding (Get started)
« on: January 08, 2016, 12:29:34 PM »
I personally like how the game is in original state. I think what is needed most is new levels. But hey it would still be bad ass to see... i do like the idea of arcade however. Little faster, more enemies, more weapons and ammo at an earlier point of the game, and maybe more plants and details to the original levels?

Right I know what you mean though I like the original stuff the most also. Especially since were able to open it up now and see what's going on. That sounds like a good idea Rok pretty much what I'm going for. I don't want to change the game more so add some little stuff to it though it would be a variant. I hope you want to join up with me on this :)

667
Other Games / Re: DOOM
« on: January 08, 2016, 12:16:06 PM »
Didn't know if you guys saw... Doom was featured on the game informer. I think it looks okay though but there still isn't enough for me to decide whether it is bad or good. I hope they show more soon :)















Scans from the gameinformer http://imgur.com/a/hbZAu

668
Turok Dinosaur Hunter Modding/Mapping / Re: T1 modding (Get started)
« on: January 04, 2016, 12:43:15 PM »
I can't wait for the editor wow did anyone notice the other tabs on shadows editor picture? Wow!!!

Also, don't think i'm not around just because I been away a bit. I been studying these files as much as I can. I for damn sure can't wait for that tool right there that's for sure.

You guys are lucky to test :) but its probably well deserved to so good job. Who would be with me to make an "Arcade Turok"? Kind of like brutal Doom but we replace brutal with arcade because it just sounds more original.

669
Turok Rage Wars / Re: Rage Wars
« on: December 30, 2015, 01:58:32 AM »
So they only made Tal'set a full model on the character screens? Hmm thats strange if you ever do it again snap a screen shot or video. Would be interesting

670
Turok 2 Seeds of Evil / Re: Turok 2 Remaster - our wishlist!
« on: December 30, 2015, 01:55:45 AM »
I can see where some are coming from but if the game is moddable we can change it to however we want. I even made Turok faster and damage by weapons different just for fun in Turok 1. So everything will probably be optional while they keep the true essence of Turok 2 still intact. With options to change stuff the field is wide open guys.

I just want T2 to be the same but with the feel and options that Turok 1 has. As long as its moddable and theres a level editor also then im pleased. There are small kinks in the game I know. But true essence is best to keep while tweaking major issues to be fixed.

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