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Messages - Duke64

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71
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2: Besieged Mod (WIP)
« on: February 19, 2019, 12:33:07 AM »
This looks promising, I'd rather play when levels are completed but nice work keep it up.
 :raptoid:

72
Turok Evolution Modding / Re: Turok ATR viewer/exporter
« on: February 17, 2019, 12:08:53 AM »
Turok Evolution models that were extracted by Stinkee 2 zip: https://turoksanctum.com/download/turok-evolution-models-obj/

(Note not all are perfect) There can be flaws on certain ones and some stuff that could be cleaned up on the model manually a bit.

73
My first Battle DKR custom level and it includes a race version of it also.

http://n64vault.com/dkr-levels:gliese-boneyard


74
Turok Dinosaur Hunter Modding/Mapping / Re: Play Turok Backwards
« on: February 08, 2019, 01:41:44 AM »
Lol interesting idea
:chronosceptor:

75
Well Vikki is pretty cool I wish he would add Sarge though. And the Rare logo is cool. I mean I'de make a Rare logo racer in DKR heh.

76
Turok General Discussion / Re: Lost Land Map Project
« on: February 06, 2019, 11:47:20 PM »
That's pretty awesome there gj I actually agree with where my maps are located and especially B464. It does seem like it would be located in the area of Mountain of the Sun hah.

 :raptoid:

78
Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« on: January 20, 2019, 06:36:40 PM »
Cool, I missed this. As soon as I get a chance I'll play and put on Sanctum. Gj.

79
*GE

New Level Chernobyl by Sixty Four http://n64vault.com/ge-levels:chernobyl

My first GE level xD

*SSB

New Level SSBU Battlefield by Comjay http://n64vault.com/ssb-levels:ssbu-battlefield

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