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Turok Evolution Modding / Re: Turok ATR viewer/exporter
« on: October 06, 2015, 12:29:35 AM »
I'm hoping I'm not showing you anything you don't already know about, but I noticed that sometimes the Viewer decides that it only wants to render the part of the model that is furthest away from the camera. I don't really know how else to explain it other than saying that the nearest faces turn invisible.
As some examples, this is from pod02_03_flighttraining, and this is from pod01_01_ttjungle (it's way more noticeable when you're actually floating around the model). Again, sorry if you already knew about this, but I thought that I'd bring it to your attention.
Also, I'm super excited for a Garry's Mod-esque actor menu.
As some examples, this is from pod02_03_flighttraining, and this is from pod01_01_ttjungle (it's way more noticeable when you're actually floating around the model). Again, sorry if you already knew about this, but I thought that I'd bring it to your attention.
Also, I'm super excited for a Garry's Mod-esque actor menu.