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Messages - Drahsid

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71
Turok 2 Seeds of Evil / Re: Some Turok 2 Models
« on: September 24, 2016, 07:13:56 PM »
Could I get a copy of some of these models?

72
Info/Help / Re: Moderators/Forums/ New Registration
« on: September 12, 2016, 12:46:44 PM »
Oh shit, you caught me, I'm a bot.

73
Anything Else / Re: Programming example thing
« on: August 02, 2016, 09:55:57 PM »
You now have inverse kinematic arms which procedurally solve.
https://drive.google.com/open?id=0B978T7fqxQ6aeVVqMzFFaS1yRkE

Working on some better math for them.

74
Turok 2 Seeds of Evil / Re: Turok 2 Remaster - our wishlist!
« on: July 31, 2016, 01:12:48 AM »
It would be cool to see Turok in a engine like Unity or UE but not for this. This is supposed to be true to the original one and reintroduced to the modern public. But like mosty made for long time fans. Great to see it back type of thing for us. Turok has been like a ghost to the general population nowadays before this stuff.

But onto what I would really like to see:
The game running on a new engine

I know your heart is in the right place, and I see what you are saying but in my experience it doesn't work. A friend of mine was making a Perfect Dark remake using the Unreal Engine, I tired the demo and the gameplay didn't feel "right".

I find it interesting about how you guys think that the engine affects gameplay.
It's all the same thing, an API to run code with. It can feel the same, true to the original. It just has to be made correctly.

75
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: July 28, 2016, 03:05:21 PM »
Oh hell yeah that's pretty neat! The Shredder looked really nice.
That one was my favorite. The Charge Dart also looked great.

76
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: July 26, 2016, 09:56:47 PM »
Made a public release for the shader mod with a tutorial.

(or here)

Edit: The video failed to upload because I deleted it before I finished uploading it (Whoops.)
Edit2: Remade and re-rendered the video

77
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: July 25, 2016, 02:30:12 AM »
I know you guys will love this one:

(Or here)

78
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: July 23, 2016, 12:28:49 AM »
I redid my Port of Adia run and actually edited. Probably the highest quality Turok 2 video you'll see for a while, as I recorded it at a very high bitrate and at 4k60.

(Or here)

79
Anything Else / Re: Programming example thing
« on: July 16, 2016, 05:53:36 PM »
Took me forever to figure out what was causing the bug, but the firerate now works properly and will not crash the game randomly. In this build I also modified a few formulas to look better, nothing else big.

80
Anything Else / Re: Programming example thing
« on: July 15, 2016, 02:00:41 PM »
Small update that added gun kick (Back, left, right, forwards, etc. not only rotational now), added more to shoot at and fixed some visual bugs.

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