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Messages - Rok

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81
Make a DiddyKong60

Don't think I wont lol I will.

Well another map I'm working on, it goes with the last one I shared pics of here.


Looks nice i see a lot of up and down there.

82
Just like Smoke said^

Random note: If you're in the editor and you have a fresh kpf in your mods folder of your mod, you can hit test play- then pause/restart game. It will reset the game and reload the kpf and you will play the current mod that's in your mods folder. Ehh doesn't really save any time or anything. Just something I noticed while having editor open.

Happy New Years Turok's: Random thing I did tonight lol it doesn't have perfect anims its heavily based on the assault rifle. Just messing around here. Have a good one.



:primagen:

Happy New Year hope it is great for you and fam. Hope to see more mods and maps in 2018. Awesome mag 60

83
The 1 life turok head pick ups are so funny but its really cool to.

84
Bad ass level dude, merry xmas and soon happy new year! Its funny if anyone plays this map they should be able to tell that you started mapping from Duke Nukem 3D/Doom! I mean I can tell for sure... this map lets me know 100% even know I already know for facts ;) Can't wait to see the normal version great stuff.

What says Dn3d mapper most in your opinion? The structures/architecture? Or the layout of progress?

I did finish the level and loved the structures you make as usual. Good map.

85
Turok Dinosaur Hunter Modding/Mapping / Re: {Release} Winter Turok
« on: December 25, 2017, 10:08:13 AM »
Looks awesome i'm going tyo play asap. Happy xmas to you too.  :feather: really cool picture!

87
It looks really fun  :treasure: :treasure: :treasure:

88
Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Turok+ v1.65
« on: December 21, 2017, 01:14:43 AM »
 :long-hunter: hey! Thats a cool ak

89
Well yeah, the word 'better' is a preference opinion not a fact. And I say share awaay ;)

90
Even tho ive done it for other mods, i have not yet added new weapons for brutal turok 2, and its something i also plan to do. Also the reason for the damage bad guys take is being printed to the screen is becuse i wanted to test a script hook that would soon enable for arms to be blown off of bad guys wile still alive, runing towarda turok wile shooting out blood.

Its okay if it doesn't have weapons i like using the t2 weapons. With maybe different effects like the shotgun here. You should follow that route some mixing up the weapons to be more brutal. It was fun so far too.



Posted this on Turok Sanctum : https://turoksanctum.com/brutal-turok-2/



Thanks.

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