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Messages - Duke64

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861
 

Played this right now and yeah its a great level does not seem like a first map. Obviously your mapping on other games gave you a boost. Great job. Doesn't it feel weird to say Turok user map! Maybe because i'm late it still sounds ironic. You should definitely make more maps. This one is real good. Going to play Ancient Hollywood tonight. Thanks Duke for making these and again for messaging me.
I messaged you and a few others yesterday who used to be around heh. Still plan to send a few more today hope to see you around and thanks glad you enjoy.

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Other Games / Re: DOOM
« on: January 12, 2017, 10:50:13 PM »
I have 14 unreleased maps atm. But there not all for one game. Few are for Doom, few are for Duke, and of course TUROK! Haha but 8 of them are for Doom 64 ;)

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*Needs Nuclear Winter expansion**

Story : Duke64 never had his Holiday, there was no expansion pack for it so he is mad as hail and calls Duke 3D and tells him he is a lucky son of an arghhhhh for having vacations.
So Duke 3D say he make sure he is set with his own cabin with babes and weapons included within the secluded snow resort. All Duke 64 want's to do is get a vacation but the bottom feeding scum sucking aliens had the line tapped from somewhere in space.... be prepared to scream arghhhhhhh at Santa it's not nice to shoot him ;)

Direct Download From Come Get Some: http://www.scent-88.com/totalcount/download.php?downloadid=1039

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My tribute to Blood:

Duke is having a nightmare, what he does not realize is how much blood lies ahead. Duke has to take the (blood) elevators to the core of the horror and stop the beast. The aliens that Duke has killed in the past have somehow brought Duke into a realm that doesn't exist. Its a dark place with almost no escape. If Duke can't make it through he will never awaken this deep sleep. There is most likely some updates coming. hope you enjoy!

This is an episode mod. New weapons and textures from Blood, 5 new levels, and a headshots and limbs mod. You can shoot body parts off aliens.





Download: http://www.moddb.com/mods/haunted-nukem



Episode 2: V2 Tribute to Doom 64

Haunted Nukem v2 simply features an episode 2. So you can play ep 1 and then play ep 2. Description :Duke is having a nightmare once again. He finds himself located in a familiar yet distant realm. Somehow this realm looks familiar. Duke knows he doesn't have time to contemplete. Loads his shotgun and makes his way through the dark realm known as the Sanctum.

5 new maps in ep2.

///Episode 1:///
Haunted Nukem: Awakening Dreams:Blood Tribute

///Episode 2:///
Haunted Nukem: The Sanctum: Doom 64 Tribute

Happy Halloween- http://www.moddb.com/mods/haunted-nukem/downloads/haunted-nukem-v2


865
Video here:


866
Yeah this is one of my original maps here but I'm going to be sharing a few of them here now maybe to encourage more to post there other stuff.



*Meant to be played in the dark on Halloween or some horror setting! The sounds are new they will make you scared in the dark ;)

I built this map with many inspirations from the game Painkiller level 1 the cemetery. Happy Halloween! The megaton version is different from the eduke32 version for fps control for those with slower pcs. For the all out version try playing eduke version. You need to take it slow and check around every grave stone for ammo and health

Story: It's Halloween and there have been reports of evil souls and demonic figures killing anyone in there path and making them join there army of darkness. Heavens hero or Hell's janitor Daniel Garner can't be found, word has been released that he is possessed to stay into a deep slumber forever. There is only one person with the balls of steel to go to the demonic cemetery where it all began and find his tomb for an awakening. Mr. Nukem has been contacted and when asked if he could do the job his only reply was "i see dead people". Only the Painkiller possesses the weapon to collect there souls and put them back in there place.... HELL !




Direct Download: http://www.scent-88.com/totalcount/download.php?downloadid=1013

Steam Donwload: http://steamcommunity.com/sharedfiles/filedetails/?id=334445690

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Turok Dinosaur Hunter / Re: Dinosaur Hunter Screens
« on: January 12, 2017, 10:03:23 PM »
Hi!

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Info/Help / Re: Forum Updates
« on: January 12, 2017, 09:48:47 PM »
Faster Server (Our host moved onto a much faster server not to long ago. If you noticed the Forum loading faster its because the new server is a beast. However we still have an issue with the occasional forum crash)

Cleaned the categories and board sections. Divided Anything Else and General User Content sections away from Turok general discussion. (I believe that those should be separated).

Gave Turok Comics its own board. (The comics in my opinion don't belong as some side general thing like pictures of a collection).

Added a private workspace board. (Users must have password access to see there workspaces. We want to at least try to offer this To the community).

869
Turok Comics Discussion / Re: Turok Comics
« on: January 12, 2017, 09:27:01 PM »
This thread was moved since I created Turok Comics its own board. The redirection thread will stay for 7 days and then this will be the only one. This is for a cleaner easier to find environment. Thanks.

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Turok Comics Discussion / Re: Turok Evolution 2 Comic
« on: January 12, 2017, 08:17:33 PM »
1,075 is not a lot at all but its on a higher end for classic fps games excluding Doom and Duke. Those two get tons of sells Shadow warrior redux does about as good as Turok did though. But most of the fps games are dump off dos versions so they never do any good xD That is not a bad number but it is also not a very good one. I seen many many games do worse though. But yeah that is not a strong number to base how well a fan made comic project will score. Could be better could be worse in most cases. 10,075 copies would be a difference! And I must ask how can you know it sold about 1,075 on steam? I imagine Turok sells decent on gog also. Since you can own it like is yours doing that.

I say its worth a shot if you're really trying it because its going to need someone behind supporting it to push 100%.

I also moved this topic into Turok Comics board. I didn't want you to not know where to look so I sent you a message also explaining and it includes the link. The redirection "MOVED" thread will be gone shortly.


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