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Turok General Discussion / Re: Lets have a Turok Meme competition
« on: October 06, 2018, 02:18:33 PM »
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Turok General Discussion / Re: Lets have a Turok Meme competition« on: October 06, 2018, 02:18:33 PM »![]() 92
Turok Dinosaur Hunter Modding/Mapping / Re: Open World Alpha official discussion thread« on: September 19, 2018, 07:32:43 PM »
Just updated the patch for Turok+ 1.9
Still being updated, I've been busy with other things irl and with stuff in T2. Openworld is a long-term project for me, and I don't think it will ever truly be finished. A milestone I want to cross is to add twice as much gameplay than the vanilla game, but I don't want that to be the end, so very definitely not forgotten 93
Turok 2 Seeds of Evil Modding/Mapping / Re: Co-Op Mod v0.9« on: September 14, 2018, 11:35:36 PM »
Congratulations!
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General User Mods, Maps, and Content / Re: Super Smash Bros 64 Custom Level - Timber's Island« on: August 01, 2018, 09:04:17 PM »
Now we just need a Timber custom character.
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Turok 2 Seeds of Evil Modding/Mapping / Re: TUROK 2 ASCENSION« on: July 24, 2018, 08:43:22 PM »
Huh, I'll have to play through what you have when you release
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Turok 2 Seeds of Evil Modding/Mapping / Re: Fun Sway 1.1.2.0« on: July 01, 2018, 08:14:40 PM »
Now you're making me want to play in a VR headset
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Turok Dinosaur Hunter Modding/Mapping / Re: Turok Map/Tool - The Zoo« on: June 28, 2018, 05:18:40 PM »
Nice thinking! I'll keep this map in my folder to use. Ty
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Turok Dinosaur Hunter Modding/Mapping / Re: Turok Dinosaur Hunter WIP Projects« on: June 18, 2018, 12:08:48 PM »
Turok zoo map?
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Turok 2 Seeds of Evil Modding/Mapping / Re: Coop Mod v0.8« on: June 17, 2018, 10:56:28 AM »![]() Holy KPF! Already finished level 5!? Nice work! Is there any chance of putting in the hub as a bonus level? 100
Turok Dinosaur Hunter Modding/Mapping / Re: Open World Alpha official discussion thread« on: May 30, 2018, 07:54:02 PM »
Updated to 0.46!
-Changelog- All: -fixed some checkpoints -lowered resolution of images to save major amounts of space while keeping texture clarity intact as much as possible Openworld: -added pets -random storage boxes in unused building Whiskey Everglades: -added ladder back to main road -added totem pole Skriniya Canyon (formerly Greenworth Snowfields): -initial release |