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Messages - Duke64

Pages: 1 ... 90 91 [92] 93 94 ... 167
911
Turok Dinosaur Hunter Modding/Mapping / Re: Turok Steam Workshop Mods
« on: December 26, 2016, 02:45:10 AM »
It is posted on the forum here but hey good job. Go rate this mod its very clean.
Turok+

http://steamcommunity.com/sharedfiles/filedetails/?id=826029455



Of course Brutal Turok also. Snake was trying to update his post here but is so busy updating with the release happening.  Go rate it up^

http://steamcommunity.com/sharedfiles/filedetails/?id=824977545



Last but not least this skies mod was pretty on point if you ask me. Though I will always prefer the original game how it is :) Fun to see changes once in awhile for the love of god we waited 20 years almost.

http://steamcommunity.com/sharedfiles/filedetails/?id=825119775


912
Turok Rage Wars / Re: Turok Rage Wars Adventure (GBC)
« on: December 26, 2016, 12:08:29 AM »
Rage Wars is the best handheld version. I really like it I actually have the box and all for RW Gameboy version

913
New version, new name, now also on the Steam Workshop.  See OP for all the info.

Turok+ is a good name though. Like the sound of the gib stuff and all around has a nice presentation of Turok modding rolled in one.

914
I understand the editor at some extend. Can you tell me how to activate the sky and sun please

Sure that is connected with sector mode. Cntrl+ left click on your sector to select it. Then right click the selected sector and go to properties. Go to the settings tab.

You must have the fog color as black if you see a black sky with no sun. Sky height is how close the sun looks I believe.






915
So the test map now plays when you hit test?

And that sounds like you need some help with sector mode. I plan to go over it soon I have started but sector mode can get pretty complex but for normal its not as complicated as it seem.

I will say something that may help for the moment. To work in sector mode make sure you are in sector mode and if you right click you will place a vertice. Which is the purple square hehe. You need to connect the sectors to your purple squares simply said.

To use any of the sector modes you must first cntrl+left click a sector so you have a sector selected first.

If a mesh doesnt highlight I know 2 things I would try:

1. Try to select everywhere around it some models have strange hitboxes because of the odd shapes of all of them.

2. I would try to see if its an actor so I would switch to actor mode and then try to select it

916
Hey see here is the thing. I don't know if its possible to actually add sectors if there are no sectors! You need to start your map with _default.map. Here its not much of a guide Kaiser and the guys are knee deep in Turok 2 busy as they mentioned in an announcement its being worked on. I thought there was some guide somewhere that helped already I believe :S Here is how you want to start a map. I added the small new guide starting a map to the original post also.

Please read through this hole guide its highly important! https://duke64nukem.com/2016/12/24/turok-dinosaur-hunter-starting-a-map/

917
This is in the normal N64 version? That's pretty awesome man.

Also this belongs in the Turok Dinosaur Hunter section ;) I will move it there shortly.

918
Let me make this guide its heavily needed I had a look at the guide pdf by Daniel and its quaite strong! I approve of that pdf guide maybe sometimes its a lot to read at once.


919
Thanks Duke. I apologies if I annoyed you with all these questions. I'm putting the PDF file to good use!

No problems here with helping. Ask away I will answer when I can dude.

So in my first guide it shows you sector mode. Its this button

So click on that button first before seeing.

This is highly important I say consider this before you continue on your map any. When you click the sectors mode what does the editor show?

This is what I don't want you to see! No red sectors on map is no!



This is what I want you to see. Sectors are the red colors that go over the map.



Also my guide will explain this much more.

920
I will go over sectors in this guide also its quite a bit to go over but its not so much I will do a general info on sectors. Later I can go over the more complex sector stuff. But sectors are really important Turok can not travel without sectors or beyond sectors. I imagine he can't even spawn if there is no sectors. And they aren't as hard as it would seem but its probably important for someone to go over this glad someone is mapping ye.

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