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Messages - ChillyE

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There seem to be some persistent misconceptions about this stuff.  You don't need to extract any files, and you don't need dev mode.  You just need to specify the full file path:

exportobj models/whatever.bin


By exporting the model to the game's root, all you're doing is saving yourself from having to type the file's path, while also introducing the need for dev mode, because the game doesn't load any unpackaged files without it.

Hey. Thanks for all the help everyone. Setting my game to dev one allowed me to get the node objs.

I apologize for not reading the start up guide first. I'll be going through it before I post more questions. Thanks again.

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I dunno where Duke is at he must be taking a break, I'll try to help. GoG version might not work right. Steam has updated the editor to v1.0.3, check your version number at the very top border of the editor. I can send you files and see if your engine will import (convertobj). Your using windows eh? which version? I'm win7 home x64 and Turok (steamapps) runs in programs(x86).

Thanks for being so willing to help!

I am running windows 10. At the bottom right corner of the console it said it was Kex Engine 3.3 and Turok Ex 1.4.7. I am not sure if that is right though because last I heard the level editor had not yet been released for the GoG version which is already available for steam.

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Hi Chilly, this tutorial worked for me just fine. But not gog version, I used the steam version, right that's the difference. You used the regular in game console and not the editor console? And you moved the model (bin) file out of models folder into turok root folder? Worked every time for me. When I made an error there was a note in console that would say .mtl not found or obj not found.

Yes I have followed the steps above and moved the model into the root file and used the in game console. I have also tried different models and it still gives me the .mtl for any model I export, just not the .obj

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Hey all. I have been having some trouble with the model export and could use some help. Any time I use the exportobj command, it only exports the .mtl file and not the obj file. Is there something I am doing wrong? I am using the gog version if that makes any difference.
Hope no one minds me resurrecting an old thread.

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