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Turok 2 Seeds of Evil Modding/Mapping / Re: TUROK 2 ASCENSION
« on: September 26, 2018, 08:16:53 PM »Could somebody please explain to me how to go about adding a thin layer of fog in the air for a map like the Death Marshes. I want to add that foggy sky look like the original Turok game had in the jungle levels. Is it a mesh or a particle effect? I got something going already with a custom particle effect I made but it doesn't get that same effect.I think that's done under sector properties by setting sky height at ground level, that is if T2 sector properties are the same as T1.