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Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 Seeds Of Evil Modding (Get Started Guides)
« on: August 01, 2017, 04:24:25 AM »
Thanks again for these guides. Here's a quick question hopefully someone will know: How do I go about making these green sectors that only block a player if the door they're on is closed or not? Unless I missed something, all I can find changed under their sector properties was 'block player' being checked, but that just makes the sector white and always block. Anyone know how to make it tie itself to the door as well?
<-- these (from lightship4)
i probably am missing something but any help would be gr8
<-- these (from lightship4)
i probably am missing something but any help would be gr8