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Messages - ひまわりくん

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81
Turok Dinosaur Hunter / Re: Turok EX
« on: June 30, 2016, 06:27:57 PM »
not fun to hit enemies that didnt even see you
Play on hard or hardcore.

82
Turok General Discussion / Re: Lets have a Turok Meme competition
« on: June 22, 2016, 08:14:51 PM »


OK, what do I win?

83
Turok 2 Seeds of Evil / Re: Post T2 videos
« on: May 18, 2016, 08:22:37 PM »
When do you guys even play?

Every time I boot up the MP there's not a single soul in any of those servers.

84
I KNEW IT

PC version has crap audio quality.

Thank you for such interesting interview, nice of Kaiser to consider the possibility of T3 in the future.

85
Turok 2 Seeds of Evil / Re: Prima's official strategy guide
« on: March 01, 2016, 06:25:17 PM »
And the stickers that come with it :))


I wonder if there's code and assets left behind for the Hunter and Catapult in the retail version of Turok 2 and whether Kaiser can make bring them back for T2EX?

86
Adding to my water level ideas*

How about and underwater temple.

While your underwater there can be spots where you have to go up and into maybe caves that you can only enter from underwater sort of like level 1 where you get the pistol in the start secret.

Its kind of making me think of "Night Dive" references since it will be underwater :)

Maybe Islands can be spread out for ammo

I am thinking about an area that has been flooded that didn't use to be flooded it would be ancient and with Turok that can be easy to achieve.

Sweet, I am totally stealing this idea and sell it to the highest bidder.

87
Turok Dinosaur Hunter / Re: Post T1 Videos
« on: February 14, 2016, 10:02:47 PM »
Need input on video quality.

Would record in 1080p but for some reason, uploading a 5 minute clip to youtube takes as much time as it took me to back up and upload my entire music collection to a cloud service (we're talking something in the range of 20 gigs).

88
Because just because it works on literal paper doesn't mean it's going to work on the game.

That's the charm of the original Turok games, here's what you have to do (objectives, finding keys), take these cool gadgets and blow shit up.

But I'm going to humor you, give me an example of how anything you proposed is going to work, the logistics behind that so to speak.

89
I'd recreate Chapter 4 of Shadow of oblivion but I'm not sure if we can make the water push the player to properly recreate the rivers.

Other than that, definitely recreate Chapters 1, 3, and 6 of Turok Evolution.

90
Turok Dinosaur Hunter Modding/Mapping / Re: T1 modding (Get started)
« on: January 15, 2016, 03:15:44 PM »
I wonder if we'll be able to import maps between the games.

If it's possible, then imagine playing primagen's lightship with the speed and weapons of Turok 1

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