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Turok 2 Seeds of Evil Modding/Mapping / Re: F.E.A.R Weapon Sounds for Turok 2
« on: October 14, 2017, 09:04:28 AM »
The Plasma Rifle sounds cool, I'll have to try this out.
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Turok 2 Seeds of Evil Modding/Mapping / Re: F.E.A.R Weapon Sounds for Turok 2« on: October 14, 2017, 09:04:28 AM »
The Plasma Rifle sounds cool, I'll have to try this out.
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Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 SoE SP user map/mod - Fossil Cavern« on: September 14, 2017, 01:32:22 PM »
Should make an area that has that real Yellowstone National Park feel, when introducing them.
Do the Bloodborn ones have blood projectiles like the zombies, yet? 13
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 SoE SP user map/mod - Fossil Cavern« on: September 14, 2017, 01:02:18 PM »
It should be good to see, when it's done. I have to remember to take the other mod out, whenever I decide to check the multiplayer because it's been some time since I played it.
I like my idea that I gave you but I still like the Iceborn, too because of the colour and the AoE effects that had. You could even do a Radioactive version, if that idea hasn't been thought of? 14
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 SoE SP user map/mod - Fossil Cavern« on: September 10, 2017, 12:49:39 AM »Acid burns I'm late to seeing this, but I see you've done it. Do they have acid AoE attacks, yet? 15
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 Seeds of Evil WIP Projects« on: August 28, 2017, 10:39:43 AM »
Going Al Capone era with a good ol' fashioned Thompson!
I saw the video last night and that would be fun to use. 16
Anything Else / Re: BlockBuster and Hastings« on: August 20, 2017, 12:48:41 AM »
If that's the case, then hiring games like DOOM wouldn't be the best thing to do... Especially when the file size is massive.
I'm not sure if we had Hastings down here in Australia (apart from it being a place name) but we did have Blockbuster. I remember my brother use to hire a few games a week, so they were definitely cheaper back then. It's pointless these days and I see why they eventually went defunct. 17
Anything Else / Re: How Youtube is sometimes Garbage and people should Speak about it« on: July 13, 2017, 08:06:30 AM »
I only use YouTube for watching now, I can't be bothered uploading, even now that I have Dark Souls 3 and will record some stuff.
Apart from the good videos and the people I know, the rest is garbage... Someone always has to be a fucking edgelord in the comments of popular videos. 18
Other Games / Re: DOOM« on: July 10, 2017, 01:14:51 PM »
I guess I can always start on another one that is more simple, without abandoning the other... I haven't done anything these last few days since getting a new game, though. Making a fortress has been an idea for a while. I wish I knew how to make the dart traps.
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Other Games / Re: DOOM« on: July 09, 2017, 01:37:56 AM »
I have to try something simple because design can be tedious, but that's me as an artist... I don't know how to make things easier for myself. xD
If I can get this one done and then start new, I think it would be best to start out simple and then add the aesthetics towards the end. Also, not conforming the map to the shape of a symbol because it's more time spent trying to make it all fit. Do you plan to make some more Doom 64 ones soon, Jay? 20
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 SoE SP user map/mod - Fossil Cavern« on: July 05, 2017, 12:46:18 AM »
Thanks, it worked. I changed all those door textures to CDOR4BB and did both H & V Mirror. It was right there in front of me all along and I didn't think of trying it... It looks much better. |