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Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2 SoE SP user map/mod - Fossil Cavern
« on: July 04, 2017, 10:31:47 AM »
I have something like a king fireborn planned for a boss since the bosses are a real pain to work with I don't think I will yet... Creat my own boss was the solution. I would like to show you the acidborn in its current state! Good luck on your Doom 64 map no pressure its just cool we wait for new maps manDoesn't have to perfect its fun! Enjoy yourself good job.
I meant them more as in them being an elite type of enemy. Slightly bigger than the regular ones but a boss would be cool if it's possible.
On the Doom map, I'd really like to know how to create dart traps and also, which directory is the textures in? I see door textures but not in full form. Some textures are only like half or a quarter of the full one and I'm not sure you can flip the textures around like a mirror image?
I might post more about it in the Doom thread, in the afternoon.