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Turok Evolution Modding / Re: PC Version Multiplayer - Online Modification
« on: April 27, 2016, 09:06:47 PM »That is good progress indeed. I actually wouldn't even care if it has split screen at least till the solution came up for it which I hope would eventually come. But I wouldn't mind it personally. If the co op mode worked 2 player split screen co op would be bad ass though. That is awesome there can the players hurt each other already to? xD
Yeah players could hurt each other and stuff, but the way I was syncing things was super ghetto just to mess around.
A real implementation would be to hook the areas where it updates positions and such and then use those as events to send data over the network, except the idea is that you want your packets to be as small as possible so you only send deltas rather then full data in every packet....
I need to consider how I'm going to do it..