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Messages - Duke64

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61
Other Games / Re: Resident Evil Series
« on: March 14, 2019, 06:46:24 PM »
Lol I got the new RE 2 game on release day and still haven't played it but one day.

62
Turok Sanctum / Re: Turok Sanctum Published
« on: March 08, 2019, 06:20:42 PM »
Update:
Badger is now an admin for Turok Sanctum and will be helping out on the site from here. We have had many conversations now and he is a person I could trust with admin here. He has mods released and has followed the mod scene for quite some time so I think it ought to be great. Good luck.

:raptoid:

63
Turok Dinosaur Hunter / Re: Turok EX
« on: March 05, 2019, 10:55:32 PM »
Turok games going to Nintendo Switch: https://twitter.com/SVKaiser/status/1103029539096182784

64
*DKR

Rainbow Road 1.1: http://n64vault.com/dkr-levels:rainbow-road-1-1

These are the very first DKR characters and the animations aren't there in these as they're both old now. I used them to start the category since I now have solved animations.

Bond in DKR: http://n64vault.com/dkr-characters:007-bond-dkr

Blastoise in DKR: http://n64vault.com/dkr-characters:blastoise-in-dkr

*SSB

Smash Tetris: http://n64vault.com/ssb-levels:smash-tetris

Videos:







65
Turok Sanctum / Re: Turok Sanctum Published
« on: February 24, 2019, 06:02:40 PM »
Decided to run and renew for 3 more years and reevaluate from there. I need help though only very serious help.

 :feather:

66
Turok Sanctum / Re: Turok Sanctum Published
« on: February 21, 2019, 05:25:51 PM »
I'm in a tough spot here to make a choice, I don't know if it will be worth keeping Sanctum going. With discord, mediafire, dropbox, google drive, github, and moddb being utilized more. I don't know if I feel like making another payment for it. It started to sink in. I don't know yet, if anyone thinks it should stay and gives me good reasons let me know. Otherwise I think I'm moving on.

I'm not trying to jump the gun on my choice as I'm undecided and this post could be pointless, however I just want to give an early warning to all in case.


67
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2: Besieged Mod (WIP)
« on: February 20, 2019, 12:22:44 AM »
Well no pressure. I'm a fan of keeping things 'vanilla' though, its reminiscent. Keep it up.

I know that thought, I have so much stuff that has been buried due to not saying anything lol. Good luck.

68
Turok 2 Seeds of Evil Modding/Mapping / Re: Turok 2: Besieged Mod (WIP)
« on: February 19, 2019, 12:33:07 AM »
This looks promising, I'd rather play when levels are completed but nice work keep it up.
 :raptoid:

69
Turok Evolution Modding / Re: Turok ATR viewer/exporter
« on: February 17, 2019, 12:08:53 AM »
Turok Evolution models that were extracted by Stinkee 2 zip: https://turoksanctum.com/download/turok-evolution-models-obj/

(Note not all are perfect) There can be flaws on certain ones and some stuff that could be cleaned up on the model manually a bit.

70
My first Battle DKR custom level and it includes a race version of it also.

http://n64vault.com/dkr-levels:gliese-boneyard


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