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Messages - Badger

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191
Turok Dinosaur Hunter Modding/Mapping / Re: Turok - Wolfenstein3D
« on: March 20, 2017, 07:37:09 PM »
This looks like a lot of fun.  I can't wait to try it out.  Looking forward to the inevitable Doom episode 1 port!

Off topic but still kinda pertinent:  Would it be possible to have a repository or at least a link to a Google Drive or Mega page with standalone versions for all these lovely mods and maps?  It'd be nice to have a central Turok hub that doesn't rely on the wherewithal of modders sharing a link on the Workshop page. :)

As much as I love Valve and the things they do, stuff gets lost if you rely on a single source for mods (morrowind's gamespy mod repository is an example of this happening), so I second this.

192
Maybe you can hang the posters around town?

Lol, people be thinking "what the hell"? Probably worth doing something like that during the summer when these things wont get rained or snowed on immediately.

*Hits 'Like' button... realises it's not Facebook!*

This mod seems like a great idea.  Good luck. :)

Ty, i'm going full throttle with this one.

(a side note, I released 0.4 a little early, couldn't wait any longer lol)

193
Well that is pretty cool actually really like that you added the forum here means much, we try. That is a cool poster either way though I was printing out some random stuff of Turok before lol. It was a Dinosaur Hunter comic in pen and ink. Good stuff with this lol I left a comment on your zipline video some time ago. Tal'Set wants to go zip lining and snowboarding too okay xD But in seriousness though this has some good ideas going definitely keep it up.

Link to this comic? :D

Also, I upload early version with zipline for my friends on steam. Tried to add you but you have a lot of friends so your list is full.

Thanks for keeping this forum alive! It gives us Turok fans a chance to join each other. I believe that Turok 2 being out will bring fresh life as well.

194
Well that is pretty cool actually really like that you added the forum here means much, we try. That is a cool poster either way though I was printing out some random stuff of Turok before lol. It was a Dinosaur Hunter comic in pen and ink. Good stuff with this lol I left a comment on your zipline video some time ago. Tal'Set wants to go zip lining and snowboarding too okay xD But in seriousness though this has some good ideas going definitely keep it up.

Link to the comic? :D

195


Screwin around making pointless poster ads for a mod using my new printer



wew

196
Turok 2 Seeds of Evil / Re: Night Dive Q & A (have your say)
« on: March 17, 2017, 08:49:12 PM »
This question is kind of going left field, but will Turok 1's editor be updated soon, and if so in what ways?

197
Glad to still see ya Snake! Also happy Kex was released nearly immediately so mods can get rolling.

Idk if i could help you on anything, but i'll be anticipating what you have in store for BT2.

198
Turok Dinosaur Hunter Modding/Mapping / Re: Turok - Wolfenstein3D
« on: March 13, 2017, 09:26:15 PM »
All those different enemy types and new textures, I loved it!

199


Getting part of the topside done. On the upper left there is a tower with a WIP "zipline" that will bring you down to the other side of the cliff, as well as a home teleport.

Things on my list right now (in order of priority) include:

  • Decorating jungle areas
  • Finishing zipline

  • Create NPCs in Skydawn for story flow
  • Add enemies in 0,-1
  • Do something with that cave in Skydawn
  • Create home warp area
  • Finish 0,-1

Also, if Nightdive made the above picture a splash screen for the editor next update, I wouldn't mind. It just looks so beautiful :P

200
Turok Dinosaur Hunter Modding/Mapping / Re: Turok - Wolfenstein3D
« on: March 12, 2017, 07:37:07 PM »
:) good channel subscribe good friend of mine lots of classic fps, also a member here somewhere lol



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