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Messages - BehemothProgrammer

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Turok 2 Seeds of Evil Modding/Mapping / Re: Co-Op Mod v0.10.0
« on: January 23, 2019, 07:10:09 PM »
For this expansion pak enhanced update I bring you the original versions of the N64 maps into COOP! Nearly every map has changed, but the major ones are in the Blind Lair and the Hive. So I hope you didn't get lost in those levels before...lol. Well getting lost with a friend is better than alone right? Anyway also included are some fixes to the game; as always you can see the full change log here.

And because just about all the maps have changed and some have been merged and removed, saves from previous versions of COOP will no longer work correctly. If you are in the middle of game you can of course continue to play through that version rather then update to 0.10. Happy Hunting, Turoks!

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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« on: January 19, 2019, 05:53:40 PM »
Can you tell me which numbers?  I'm curious to know which ones people find easier or harder to find.
I found 1, 4, 5, 6

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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« on: January 18, 2019, 11:25:03 PM »
Awesome job I like what you did with the water and lava, and how well you put meshes together to make all the different looking objects. The ending with the island rising up was really nice too. Almost found all the secrets first try. Bet this all took a really long time and it's great work! I'll play it again and see if I can try and find all the secrets this time.
:treasure:

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Yes I'll be trying to do that the next time I work on this.

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sweet :treasure:

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Turok 2 Seeds of Evil Modding/Mapping / Re: TUROK 2 ASCENSION
« on: December 27, 2018, 05:24:58 PM »
Finally got around to playing this. Loved all the action and Turoks new predator look. Also loved all the weapon enhancements, the more blood, gibs, particle effects, and more enemies in all the maps. I thought the spawned enemies had too much health especially the Araissi soldiers at the start were a bit too spongy, but glad to see you used them. Might want to scale them down to a smaller size a bit they seem a little big. I didn't like the weapon reloading, I think it slows the pace of the game and that you should want to just keep the action going. Of course keep the reloading animation for the magazine discharge shots so there's a long delay after firing it. Those upscaled textures, they look worse to me then the lower res versions and make loading the game and loading each map take so much longer. I see you tried to make it an option by making a separate .kpf, that's good, but without it there are several missing textures. You should fix that and try and put the texture kpf into a separate download as well since it's a big filesize. The Hunter canon and it's charge is a nice alternate fire option when running low on ammo. You might consider adding a charge indicator on the screen for that and maybe other charge abilities. Don't really want to go on about each weapon because I pretty much loved them all, so I'll just say awesome job across the board with those!

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Turok 2 Seeds of Evil Modding/Mapping / Re: Co-Op Mod v0.9.8
« on: December 21, 2018, 05:59:51 PM »
v0.9.8 is now available to download which includes 5 new maps by Badger, Sixty Four, and myself. Death Marsh 7, Fossil Cavern, B464, Cradle To Grave, and Seppuku Station. Dedicated Servers now support saving and loading games at anytime!

Death Marsh 7:

Fossil Cavern:

B464:

Cradle To Grave:

Seppuku Station:

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If I have time. I'm doing too many other things so I definitely have none of right now.

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Turok 2 Seeds of Evil Modding/Mapping / Re: Co-Op Mod v0.9.7
« on: December 15, 2018, 11:58:19 PM »
Thanks again for voting everyone. The voting has ended apparently and I have no idea how the mod did or how many votes it got lol.

Anyway, some time ago Badger contributed his mapping skills and extended the super short Death Marsh 7 map yay! I made a short video of his map and it'll be in the next update so look for that!

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Turok 2 Seeds of Evil Modding/Mapping / Re: Co-Op Mod v0.9.7
« on: December 02, 2018, 07:35:57 PM »
Awesome guys, thanks! I wonder if it can get on some kind of top list on the site.

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