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Messages - Raffine52

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131
Thanks, I Worked for Days to make this Mod, And I was able to do it even know some Weapons are not like the Originals.

132
Will you ever add any easter eggs into the mod?

Yeah I will. Easter Eggs will be added in V1.5. Give me some ideas.

133
V1.3 is Released.

Changed the Random Spawner Rates Again.
Fixed an Issue where using Weapons that launches Projectiles (But not Bows and Fireswarm)
while near a Wall will cause the Projectile To Explode in your Face, Causing Health Drops and Deaths due to no fault of your Own.

Download it in my DA Page: http://fav.me/dbtlzsa

134
V1.4 for Core And V1.1 For EP1 Is Released.

Core:

Buffed the Charge Dart Rifle's Damage a Little bit. (How Many times I have to Change it's Damage Rate?)
Fixed a Bug where Jumping while Firing any of the Weapons will cause the Jumping Sound to Stop the Weapon's Firing Sound.
Increased FireStorm Cannon's Fire Rate Again.
Fixed an Issue where using Weapons that launches Projectiles (But not the Harpoon and Crossbow) while near a Wall will cause the Projectile
To Explode in your Face, Causing Health Drops and Deaths due to no fault of your Own.

EP1:


Changed the Random Spawner Rates Again.
Fixed an Issue where using Weapons that launches Projectiles (But not Bows and Fireswarm)
while near a Wall will cause the Projectile To Explode in your Face, Causing Health Drops and Deaths due to no fault of your Own.

Download these Updates here: http://fav.me/dbtcw11

135
V1.2 Is Released.

Moved the Bow and Tek Bow's FPS Sprites.
Buffed the Mag 60 so It does more Damage, and Made the Fire Rate go a Little Faster.
Made the Tek Bow's Pulling Animation Faster.
Fixed the Firestorm's Firing Sound Playing Forever (Not Forever as when you Get Ammo for it again,
You can Fire it and the Sound will stop) when Running out of Ammo with it.
Added in Storm Bow, Silenced Pistol, Shredder, Sniper Rifle, Napalm Cannon and Cerebral Possessor.
Fixed a Bug where Jumping while Using Turok 2's Voice Set while Firing any of the Weapons will cause the Jumping Sound to Stop the Weapon's Firing Sound.
Made the Bore Burst Use Two Bores instead of One.
Changed the Chance Rates Of some Spawners, Which fixes a Bug where the Fireswarm never spawns.
Buffed the Firestorm so it does more Damage.

Download it here:
https://mega.nz/#!OAUTnYDT!J8afRILsXf517Zut6ojqpVFWZwXYiY7re7zBoaShPkw

Mediafire Link: http://www.mediafire.com/file/uzqt6l58jwoyd3e/Turok3GunsinDoomV1.2.pk3

136
EXPANSION PACK 1: BREATH OF LIFE Is Released.



The Hunt Continues with the First Expansion Pack for Turok 2: Seeds of Evil Multiplayer Guns in Doom!

With 5 New Weapons And New Ammo Types, Based off of my Original Ideas, And Made for Both Single Player Mode, Co-Op And Deathmatch, It's Time to Destroy your Enemies in even more ways you Could think of.

I also Released V1.3 along with Expansion Pack 1, This Update Adds in Small Changes:

Charge Dart Rifle now has a Chance of spawning with a 20 out of 256 in place of the AR.
Bullet Ammo Can now Spawn in place of the Charge Dart Ammo (Which now has a 210 Chance of Spawning)
Nerfed the Charge Dart's Damage for the 2nd Time. (It was still too OP In Deathmatch even with the First Nerf)

Trailer:


Download Both of them in my DA Page! http://fav.me/dbtcw11

MediaFire Downloads here!

Core Mod V1.3: http://www.mediafire.com/file/2citey0j0gg6at0/Turok2MPGunsinDoomV1.3.pk3
Expansion Pack 1: http://www.mediafire.com/file/a2kdl09j3cjz8m0/Turok2MPGunsinDoom_ExpansionPack1BreathofLifeV1.0.pk3

137
Coming Soon.



In the Meantime, Here's V1.2. Some Changes:

Buffed the Plasma Rifle's Main Firing Mode so It does more Damage.
Replaced MP From The Weapon Actors with TK2MP in the Core Mod due to the Expansion Pack Weapons being Called TK2MPEP1 And so on.
Made the Bore's Explosion Larger.
Moved the M_DOOM In the Menus so you can see the Title.
Made the Torpedo's Explosion An little bit Smaller.
Changed the Assault Rifle's Accuracy.
Buffed the Bore so It does 500 Damage if it Phases Through the Players and Enemies before It's Explosion.
Increased FireStorm Cannon's Fire Rate.

Download it Here. https://mega.nz/#!eZ0nmJYD!J7urfnf-ZZABU43MiAQZ9Wa_5OLSQy0un47SVYUS_FA

138
More Screenshots.

139
You can Thank me for my Sprite Ripping And having a Full of Ideas for this one.

140
Turok 2 Seeds of Evil Modding/Mapping / Re: Raffine52's Mod Pack
« on: June 28, 2017, 10:46:51 PM »
Updated my Mod Pack:

Enemy Bodies Be Gone: Made the Few Remaining Weapons able to destroy Enemy Bodies which I forgot somehow.
Raffine52's Sound Mod: Turned down the Volume for some Sounds.
Start with MP Weapons (Also Rip Heads with Any Weapon): You don't start with the Riding Gun (Although I will make a Mod of this later on) And Got Rid of the Extra Skins for MP.

Download the Updated Version Here! https://mega.nz/#!qJVWHQBA!IpPrbe9GgU6NYdCfCzX3wRQU5AvBSIJVI4I7-Ej3U4k

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