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Messages - Raffine52

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91
After 5 Months of no Updates, Rage Wars comes back for V1.7!

Added Alt Fires for Nearly all of the Weapons for the TKRW Side. (Originally I was going to make it so you need Alt Fire Box to use them, But Because I am not good at coding them, I left it Unused for now)
You no longer start with the Mag 60 and AR.
Added the Boomerang.
Updated the Turok 1 and 2 Weapons into their Up-to-date Versions.
Added the T2MP Plasma and Charge Dart.
Replaced the Pistol and Shredder with Magnum Pistol and Firestorm.
T2 Shotgun is now given EXP Shells to use. Same goes with T1 Auto Shotgun.
Lose and Win Screens are added.
Small Ammo Pickups are added, But Unused.
Fastprojectile has been added for Nearly all of the TKRW Weapons Code.
Fixed the Chest Buster turning into Grenades upon Deselecting it.
Fixed the Title Screen Logo in the Menu being Large as Hell (Edited Version)
Grenades now make sound when they hit walls. (Edited Version)
Gel has been Buffed, and given a Sound when you Press Alt Fire. (Edited Version)

Download: https://mega.nz/#!zQcUDDTA!KphBOocs-wIf6ucMGWkd9D301bjwt49CGTLZS7rOg7s

Update:

V1.7 Hotfixes.

Fixed one Item in the Random Spawner that is causing Zan to Crash in MP.
Added the Taunt System. Since RW Reuses T2 Turok's Appearance, I ported his taunts from T2 Weapons in Doom.
Fixed the Shotgun Alt Fire not firing the First Shot, But now it uses 10 Ammo.

92
After giving this a run, I did like a fair amount of what I saw from the weapon modification.  Will weapons such as the Meyer Bullpup and the Sticky Grenade show up in the next version of this mod, as well as other weapons that may be missing?  Some that come to mind would be the Watch and its multiple firing modes (Stun Mode, Dart Mode, etc.)

Lastly, I did have a suggestion with the Wolfram P2K Pistol.  I suggest increasing it's rate of fire so it could be fired significantly faster, and see about giving it the ability to attach its suppressor on it so it allows for you to fire the weapon without alarming the enemy.

Yes, The Remaining Weapons will be added in the Next Version.

I Will see what I could do with these. Thanks for the Feedback, Though!

93
V1.7 Has been released.

You can now Pick up Arrows Fired from Bow and Storm Bow and use them again.
Tomahawk, Blade and Spear now have More Swing Animations instead of just one.
The Tomahawk and Blade no longer hit More than once in their Original Swing Animation.
Some Weapons now have Fastprojectile in their Coding for Improved Aiming.
The Firestorm Cannon now uses it's own Ammo, And the Damage Buff is undone.
Lost One's Voices are finally added in.
The Spear now has it's Own Pickup Sprite, Replacing the Placeholder one.

Download: https://mega.nz/#!iEkAlbbR!XK6VSvMrI9xZ3Mcx4GoaC7gcum_SPZ9_Uag4vTW6tkU

EDIT:

After a Long Time of Waiting, Turok 3 Weapons in Doom Mod comes back for V1.8, With lots of Changes:

Added in the PSG.
Added in the Multiplayer Ammo Pickups.
T3 Keycards are Added, But they do nothing: For now.
Doom Armor now plays the Original Sound instead of the Turok 3 One.
Added in Berserk, Cloak, Multiplayer Health Pickups, And Shield.
Shredder now fires the same Shots as the Original Game.
Fireswarm and Shredder no longer fire up less Shots when having less than 5 Ammo for them.
Weapon Icons are Added in.
Melee Weapons now have Sounds when they hit Walls, and the Hit Sound now only plays once per Hit.
Replaced the Bore Pickup Placeholder. Removed the Two Bores ammo Pickup and Replaced it with All of the Ammo in the Mod.
All of the Melee Weapons can use Berserk Packs.
The Secret Found Sound is now back into it's Original State.
Tek Bow's Explosion is no longer huge.
You now start with the Spear instead of the Blade as it's now a Pickup.
Updated Knife's Obituary.
Added the Taunt System. However, Unreal Tournament 99's Male One Voices are used instead of Turok's Voice.

Download: https://mega.nz/#!WN01AYLC!njCuvtmZRJZPCTHr-d4TrDG3o3h8SeZYq6AFNQnYIGo

Hotfixes:

Fixed up the PSG A little bit.
Finally added in the Title Logo in the Menus.
Fixed the Spear's Berserk Doing 13 Damage.

EDIT2:
Hotfixed V1.8.

PSG's Explosion Sound can now be heard from a far.
Fixed the Shells having the Gravity of Outer Space.
Given Turok 2's Voice His Expanded Voice Set.
Fixed the Title Logo being Big as hell.

Download: https://mega.nz/#!7VdA1SYa!QCW2lLE4va3SaqsyOHxueEN6z6UN4aPU1Tr8cWQvnkQ

94
V1.6 Released.

Buffed the Fusion Cannon, Because it was a little Weak.
The Knife Now has More Swing Animations instead of just one.
Assault Rifle and Pistol no longer Always do Pin-Point Shots When Continuing to firing them After their First Shots.
Particle Accelerator no longer has Auto Firing Upon holding the Attack Button, and The Alt Fire Animation goes by a Little Faster.
Added Fastprojectile Code to some Weapons For Improved Aiming.

Download: https://mega.nz/#!rQEDyAKQ!rUJNbR2s_BiWgDHrdqpdzfRTz4__l7ErI7IGj-Jlmes

EDIT:

Beta and Removed Stuff Addon has been Released.

This Addon Adds in a Beta Title Screen, BETA Versions of AR, GL Along With the HWG (With their Own Ammo Pool).

EDIT2:

Beta and Removed Stuff Addon has been Updated.

Fixed a Bug where Zan Crashes upon starting in Deathmatch Mode due to a Missing Item.
HWG Does 15 Damage Now.

Download: https://mega.nz/#!GBMUXJAT!AvqEPCyRF0d1CD6eDLr_gd7kFV9e2Omez2XiCyFGkJA

EDIT3:

Hot Fix time:

Ailen Rifle's Shot Texture is in PNG. (That way, When the Colors in the Engine Gets Changed, The Texture won't look Wrong)

Download: https://mega.nz/#!iMdlGaQb!YMWto5GJV75HzVHBD0SoRhmbGArGUR3GKPthNl9XESg

EDIT4:

V1.7's Released!

Main:
The Knife now attacks faster.
Pulse Gun's Shot Sprite no longer looks like Shit.
The Auto Shotgun no longer spawns in the Shotgun Spawner, And in the SSG Spawner it's a 19% Chance to Spawn now.

Download: https://mega.nz/#!LM1kiSob!JT1f3B5XmVnrEwvXEPpsliphq1TFI0YYmFXhHzaNLwI

Beta Stuff:

Updated the Addon to Support the V1.7 Changes.

Download: https://mega.nz/#!WYl00YYb!I1iftQBHolFMET7p_wtY6Y1z4i7k1D8RTCEQ2V0LvsE

EDIT5:

Hot Fix Release!

The Fusion Cannon and ChronoSecpter's Shot Explosion Sounds can now be heard from a Far.
Fixed the Shells having the Gravity of Outer Space.
Unlimited Ammo Now works for the Few Weapons.

Download: https://mega.nz/#!nF1R1QyC!VgR7Tc4183DQT2jv0YXQaehh51ZeNthMn591VnVBkLc

95
V1.1's Released!

Fixed Every V1.0 Weapon having Turok 1 Pistol's Kill Obituary.
Added Delta 900 Mag, Raptor Magnum, Deutsche M45, Deutsche M95, Ingalls Type 20, Mustang MAR-4, GL 40, Deutsche SA90 And Frag Grenade.
Made the 44 Magnum and P2K Firing Sounds Little Louder.
Fixed the Pickup Sound not playing at all when Picking up Ammo and Weapons.
Added a Sound when you pick up Ammo.
Added The Taunt System. This Time, Instead of Turok's Taunts, It's James Bond's One Liners From Random Bond Movies instead.

Download: https://mega.nz/#!uNVDhIAK!uSagcIFGD1rfWUGz1WWFFO9bSFHj_6gsItJyENZUdLA

EDIT: Have to Release some Hot-Fixes to Fix Two Bugs that TBM Reposted:

Fixed the M45 Taking all of it's Ammo upon Reloading it.
Fixed the Frag Grenade having Unlimited Ammo.

96
The Mod's Released now. No Trailer Though, But however I will make one Later.

But still, Download this and Experience the 007 TWINE Weapons in the Doom Setting!

Download: https://mega.nz/#!LZUFzQ7Q!bMrF7_0W-kfTbH-5lGYrn5u4n8UkOGrE0w5vieabVjQ

97
V1.4 Released, And all Addons got a Update (Not the Remaster Icons though.)

Core:

V1.4: Also known as the Nuclear Update.

Added in the Nuke, The Main Focus on this Update, Into the Mod. The Random Spawners are Changed to Refect this.
Changed up The Ammo and Health Sprites, Which some of them had Broken Chrome Textures With the Sprites (That had Chrome Textures In them)
that thebestmlTBM Sent me.
Buffed the PFM Layer, Scorpion Launcher and EXP Shells (The Shredder got it the Hardest).
Changed the Title Screen and It's Music into New ones.

And then... Released Hotfixes Soon after as time passes:

Have to Fix the Health Pickups being Under the Ground.
Fixed the Nuke Having Unlimited Ammo.
Nuke now gives you 5 Ammo instead of 2.
Some Weapons no longer have Pink Firing Flashes. (Edited Version)
Fixed the Logo in the Title Screen Being big as hell (Edited Version)

Download: https://mega.nz/#!PQNSzaaT!SOxUFxTwJ5d-uxnAJYNvApmyfk6w5pBV3qQRwwF5u0s

Adon Lines:

Updated the Addon to Refect the V1.4 Changes.

EDIT: Updated the Addon to Refect the Nuke Hotfix.

GEM: https://mega.nz/#!yZsBAKSY!sFZKsEmqkGN_Gsg-9P_bmarUyyMYizbf0YASl5bdkaw
ENG: https://mega.nz/#!OdllFZxI!dIkc9hWGoURftdJpqPFGygkN_JWnaQVbDsF154IdVP8

MP Weapons Port:

Updated the Addon to Refect the V1.4 Changes.


EDIT:

Adon's Japanese Voiceover Addon has been Released!

Thanks to ひまわりくん, I was able to make this Addon using these Voiceovers. Some Voice Clips are still in German, But they are Placeholders.

EDIT2:

Adon's Japanese Voiceover Addon has been Updated.

Replaced the Placeholder Voices with Japanese Voices, And Picking up the Nuke will play No Voice.
Some Weapons now have Different Names when Picked up.

Download: https://mega.nz/#!bc9BEB5I!caiQwTNmkaTYoLZ32kXkX6RneWcNQISNM_Yd2skkJCo

EDIT3:

Updated The MP Weapons Port Addon to Support the Following HotFixes:

Crossbow's Shots now make a Bullet Puff upon hitting something.
Plasma Rifle's Shots now has Fastprojectile for Improved Aiming.

Download: https://mega.nz/#!3R8XVSbI!3isH5y6kKpEWEyd021Na_l8osRfD5uvg4dvXTkmmg6k

EDIT4:

V1.5's Released, and Updates for Adon Voice Addon has been Released.

Core:
Some Weapons now have Fastprojectile in their Coding for Improved Aiming.
The Title Screen and Music is now back to It's V1.0-V1.3 State.
Picking up the Backpack no longer Fills up the Normal Shell Ammo.
Fixed the Flame Gun's Alt Fire Not Working Correctly, And After Using Alt Fire, You have To Reload it for some reason.
The Nuke's Charging up Sound plays for much longer. (Edited Version)
Buffed the Nuke a little bit.
Nuke's Alt Fire Animation no longer Sucks now (Edited Version).
Changed Shredder's Exp Shell Fire Looks.

(Hotfix) Fixed the Plasma Rifle going through it's Put away and Ready Animation after firing it.

Download: https://mega.nz/#!jJlBmbib!XDLFali3V8pFh6gAXkQMhqMTsQV3M0qnw_Yi7fmHBiI

Adon's Voice Addon:
Updated the Addon to Refect the V1.5 Changes.
Removed the Random Spawner Code as it isn't Needed.

ENG: https://mega.nz/#!GdNyUJpS!F5YHYMs5PZ5SYi8vPRzGB5lJHX-v6X5JC_MQkw_MxnY
GEM: https://mega.nz/#!CFcxlIQD!9hQts9Z6EJiPH3dxRxt5sRyLrnHL6lZgYK-s_ffH2yM
JP: https://mega.nz/#!SQ9CnbiA!QAo4l2WEvuG3uUYUHAHo-EYBKZa6eglZTNGdmU7IIWc

MP Weapons Addon:

Firestorm's Shots Now has Fastprojectile for Improved Aiming.

https://mega.nz/#!CJMETZSD!AYOXNiWnYNdtxzzzT4rTl4985Rj5QkleA8Tswy5RZkE

Edit5:

The Mod comes back with a Lot of Changes to the Table!

Base:
The Talon now has a Missing Swing Animation Restored.
Talon and War Blade can now use Berserk Packs.
The Mag 60 no longer Always do Pin-Point Shots When Continuing to firing it After First Shot.
Added an Alt for the Tranq Gun which it Fires 5 Darts from under the Barrel that does 55 Damage and Uses 5 Ammo.
Scorpion Launcher's Rockets no longer look Like Paper when fired from way up or Way down.
Added an Alt for the Charge Dart where it fires 10 Shots. It uses 10 Ammo.
The Quiver Is No longer Small, Now has the Correct Pickup Message, And now gives you 10 Arrows instead of 15.
You Can now Drop the Bow and Flame Gun.
The Pistol Spawner Can now spawn the Bow and Flame Gun.
The Shotgun Spawner Can now spawn a Shotgun, But not the Shredder.
Nuke's Explosion Sound can now be heard from a Far.
Sunfire Pods are now Stronger.
Riding Gun's Rockets now fire Faster.
Added an Alt For the Firestorm Cannon where it Fires slower (So it uses less Ammo)
Reworked the Shredder's Alt Fire where it's like the Turokdoom Version, And the Explosions from this Weapon can now deal Damage.
Due to this Buff, The Shredder now Rarely Spawns.
Grenade Launcher and Riding Gun's Rockets Firing Sounds are now Louder.
Unlimited Ammo Now works for the Torpedo Launcher And Scorpion Launcher.
Bow's Pickup Sprite no longer looks Small.
Flame Thrower Fires faster.

Adon Voices Addon:
Updated the Addon to Refect the V1.6 Changes.
The GEM And JAP Are now Patches for the ENG Version, Which is now as a Base. You must first load up the ENG Voice Addon, Then Load up the JAP Or GEM Voice Set as your Choice.

MP Weapons Port:
Nerfed the Plasma Rifle so it does Less Damage.
Updated the Addon to Refect the V1.6 Changes.
Unlimited Ammo Now works for the Torpedo Launcher.

Downloads:

Base:
https://mega.nz/#!LBtTVSTC!QA1oTHXvFzP8UsVbb0m4ATp3TknTLhBhBVuxjgfdGPU

Adon Voices:
https://mega.nz/#!KctzxSRA!mWrppdphJ6AwCC8uncktnM5HFWWZRi1IMGS2DcI2ZXY (ENG, Base)
https://mega.nz/#!aZs3UaDR!j6KuBHL4a19FjiLw1n4TtY3IXjDAb93BQZG-MC9cMYo (GEM)
https://mega.nz/#!vBthFIbZ!hVyioo-Essu3ocA5QHPQ4pSCLiqLlRG9c1ZAGkIv2gs (JAP)

MP Weapons Port:
https://mega.nz/#!vU1hXA7Q!DYbXYrJ-3DoybW_7VWIb9ZqfHsubtdEScXmBgi7GbFc

98
Perfect Dark Weapons is a Doom Mod that was made by KaelDragon. This Mod Has nearly all of the PD Weapons and some Items, And heck, Even the Maps!

So I thought to myself: Why not Update it? So, This is where Unfinished Business comes in.

This Update adds in the Missing Weapons from the Original Mod, So that means the Classic Weapons are Included!

Download (Original): https://mega.nz/#!PJsjxKQR!c8S2GPj8uFdgBcGhm99xca2imvsZULcLT1blWhjp55s

Download: (Updated):
Zan: https://mega.nz/#!6c0GEAZQ!PxrVigIx1OrzGAdWyL_sfYaP-B3akx6W5QUeiplL1Fk
GZ: https://mega.nz/#!vJFQ2IzJ!JVcml6Qy2KHI7NCcUBP_904R13jXi0e0mLsN5EOYLaM

Download: (Levels Only): https://mega.nz/#!DVNBkabA!d0RMCqf6QLSuqMoM-c_jrt7lBsZr7BkwzZ2UDGpo7X4

Addons:

N64 Music: Replaces all of the Music used in the Mod with the Original N64 Versions.

Download: https://mega.nz/#!PVVwDLKB!Teh-9Tg05WgK2bJeXiFY9yUknUbZm1MiTjf3sNI762c

Credits:

  *** KaelDragon: Project leader for the Original Mod, Doing Almost all of everything,  including sprites, sounds and codes.

  *** Awesomeamena: For the start map text, and for pushing Kael to finish this wad

  *** Arkanex.exe: some graffics of shield and Cloack device.
 
  *** Dosu: Ideas to improving this wad (laptopgun and mines in walls and floor).

  *** Raffine52: For Taking the Original Mod and Adding in New Stuff into it.

  *** Especial thanks to:
   Rare for Perfect Dark 64, the most awesome game.
   Id Software and SkullTag teams for his great work.

99
After about 5 Months since Release, Turok 2 MP Guns in Doom comes back for V1.7! Known as the Re;Birth Update, This is pretty much the Largest update for TK2MP Guns in Doom that brings the Mod on upon line with the Later Mods that I have Made, This Update Changes a lot of things, So This Mod does not show it's age:

Re-Recorded Almost all of the Sounds.
All of the Weapons now has the Weapon Switching And Weapon Up Animations.
Made the Torpedo Launcher Use One Ammo instead of Two.
Changed the AR's Accuracy and Fire Rate Again.
Plasma Rifle's Alt Fire now makes a Sound when it Hits Something.
Rocket Launcher now has More Animation Frames.
Bore Now Acts just like in the TK2SP Guns in Doom Mod.
Added in Weapon and HUD Icons from the PC Version of Turok 2 to Replace the old N64 Ammo Icons.
The Charge Dart Rifle now has the Shotgun Spawner Role, With the Assault Rifle taking the SSG Spawner Role. The Assault Rifle can still spawn in the
Shotgun Spawner Though with a 20 Chance.
Given the Claws It's Obituary Kill Message.
Updated the Taunt Button to be upon Line with the TK2SP Guns in Doom.
Renamed some of the Sprites. The Weapon Sprites are now in the Folders, just like how the Later Mods did.
Added 'Re;Birth' To the Title Screen.

Download: https://mega.nz/#!zRFVgTxD!g3fwT-HBcfLjoz7ToAKAgLRfF-TckeiqsJD76tCrMtw

BTW: Player Classes are Coming Soon!

EDIT:

Released a Hotfix for the TL Where it can't fire.

https://mega.nz/#!HNkhWZTS!3E7P5gdd5cI_HQyLA3XGyjcialpWgRrYiSmqt64qEOk

EDIT2:

Hotfix time.

Added the Win and Lose Screens from the T2 SP Guns Mod.
Claws no longer go into parts of the Ready Animation After firing it.

https://mega.nz/#!PB1WzSYR!Y01hJ22OkZh4CcN22Yxa_hvDl-sDJ8zu0X_s1pP42Mg

EDIT3:

More Hot-Fixes.

Fixed the Charge Dart's Shots not making a Sprite after it hits.
Crossbow's Shots now make a Bullet Puff upon hitting something.

EDIT4:

Hot-Fixes Released:

Plasma Rifle's Shots now has Fastprojectile for Improved Aiming.
Firestorm's Shots Now has Fastprojectile for Improved Aiming.
Fixed Charge Dart and Firestorm Shot's Offsets.

Download: https://mega.nz/#!PAlWHIJQ!Lj4EaZXTUK5BW0ZFCWe7zqMwbKCS4m6XjmjVDTTDvmE

EDIT5:

V1.8 Is Released.

Added In 2 New Grunt Sounds, 5 New Death Sounds (Two are the same as the Original ones), 13 New Hurt Sounds (Four are the Same as the Original Ones), And 11 New Taunts, All Ripped from Turok 2's Kiosk ROM.
Rockets now has Smoke coming out of it.
Unlimited Ammo Now works for the Torpedo Launcher.
Harpoon Gun's Spears now Disappear upon Hitting Something.
Fixed the Taunt Button Not working.

Download: https://mega.nz/#!bUklwJyC!HsRhBIlB222AzEu4ldN7BUFqG93ng9MFSsuwC_UZ3sQ

100
Updated V1.3 and Adon Voice Pickups With a Hotfix.

Main:
You can now Pick up Harpoons Fired from the Harpoon Gun and use them again.

Adon Voice:
Updated the Addon to support the V1.3 Hotfix.

Edit:
Another Hotfix!

Changed up the Random Spawners.

EDIT2:

MP Weapons Addon Has been Released!

This Addon Ports the Turok 2 MP Guns in Doom into The SP Version, So Weapons, Ammo, And Items are Included in the SP Code, With some Small Changes.

EDIT3:

Here comes the Hotfix for the MP Weapons Port.

Fixed the Claws not playing any sound when it Hits something.

Download: https://mega.nz/#!2A9kmZ5R!Ze0BU88nWuvrVbWUXAMzKc3OtvKRBiNv16YAZHsMZ7Q

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