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Messages - thebestmlTBM
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91
« on: January 09, 2018, 03:29:17 PM »
I had to post this here since sixty four did the Duke Nukem 64 shotgun I don't think he's doing anymore of them but maybe it could be some motivation to do them for someone.
I'm going to work on a Blood weapons sounds mod I think... not sure yet.
I think I've seen this video before. and I'm hoping DoomMarine will make the sound mod (If he had freetime that is). And good luck with the Sound Mod.
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« on: January 04, 2018, 11:30:02 AM »
by Raffine52Current Version: 2.7It seems that there is another Rage Wars Doom Mod and this was made by the same guy that made both Turok 2 Multiplayer Guns in Doom and Turok 3 Guns in Doom, Raffine52. Ever wonder what it be like if Turok: Rage Wars is more than just an FPS Arena?' And so, he started working on it. The Goal of this Mod is to Port over much Of Turok: Rage Wars into Doom as best as he could, And it will Include Sprites from The Planned Turok Doom: True Rage Wars Mod. However, A few Weapons will not be like the Original in terms of it's Firing Modes, And Alt Fires will not be included in the Release Version until Later. 'You must relive the challenge of your ancestors and survive The RAGE WARS... Again!' Story: Since time began, Turok has maintained the balance between good and evil with the Light Burden. A vessel that holds the power of creation. Now, fierce wars are fought for control. You must prove yourself worthy to wield the Light Burden. You must relive the challenge of your ancestors and survive The RAGE WARS... Again. V2.1 FINISHED TRAILERV2.7 UPDATEDownload Linkhttps://www.mediafire.com/folder/3bt9tmdxuudyf/Turok_Rage_Wars_Weapons_in_DoomUPDATED 2.5.2Edited Build Versionhttps://www.mediafire.com/file/0mshuen33t29kqj/TurokRageWarsGunsinDoomV2.5.2B.pk3/fileNew Sound is added and it's clear. Explosive (Brutal Doom) - Scorpion Launcher, Grenade Launcher, Napalm Gel, Big Boom Launcher (Extra) Cut (Brutal Doom) - Boomerang Plasma (Brutal Doom) - Emaciator, Plasma Arm Cannon (Extra), Nuke (Extra) Ice - Freeze Gun Fire - Flare Gun (Alt Fire), Lava Gun (Extra) Poison - Chestburster=The Add-ons=The V1.0-V1.3 Damage Rates Addonhttps://mega.nz/#!HNdH1IZJ!5uKQcHLjAwXOg7lmMEUm-cgeQ1SmYV2Abo80e6_ajMsDisable Extra Weapons & SP Patch Add-ons (V2.2)https://mega.nz/#!SNcR0CzA!ZohOGJNPv-fe_awOvFRS2EfO2rEM9Y_nBaAu1lsQeEkSP Patch Add-on Edited Build https://www.mediafire.com/file/5hefa8e0vov8ghi/TurokRageWarsGunsinDoomAddon_SPPatch_EditedBuild.pk3/fileMusic Pack Addonhttps://mega.nz/#!yc0CkI7Q!ZbKgxkPxXofEJmiqIwiBQ4ty43v8eT8rZwWo38b_gOcLoadout Only Addonby me http://www.mediafire.com/file/ld4091p4qhfn4yn/TurokRageWarsGunsinDoomAddon_LoadoutOnly.pk3/fileMultiplayer Version Addonhttps://mega.nz/#!iJdlESBJ!NoYTdriRRc-EmI5MQ5gUl9D18kLCdy1Fd-W_JpDAy7AEdited Build Version http://www.mediafire.com/file/5538wjfy93vjbuu/TurokRageWarsGunsinDoomAddon_MPWeapons_EditedBuild.rar/file=Weapon Spawn Percentages=Bullet WeaponsExplosive WeaponsEnergy WeaponsSupport WeaponsSuper WeaponsChainsaw VariantsPFM Mine 100%, Iron Claw 100%, Sentry Turret 100%, Cerebral Bore 50%, Pistol VariantsMag 60 255% Shotgun VariantsMag 60 255%, Shotgun 150% Super Shotgun VariantsShotgun 255% Chaingun VariantsAssault Rifle 255%, Minigun 175% Minigun VariantsMinigun 255% Rocket Launcher VariantsScorpion 255%, Grenades 200%, Napalm Gel 175% Grenade Launcher VariantsGrenades 255%, Napalm Gel 200% Plasma Gun VariantsInflator 255%, Emaciator 255%, Freeze Gun 255%, Tek Crossbow 255%, Plasma Rifle 175%, Flare Gun 150%, Chestburster 50% Railgun VariantsPlasma Rifle 255%, Flare Gun 180%, Chestburster 100% BFG9000 VariantsExplosive Shotgun 255%, Big Boom Launcher 255%, Instagib Rifle 255%, Nuke 1% BFG10K VariantsNuke 255% Version 2.1 WIP Video PreviewScreenshot PreviewNote that these screenshots are not finalizedRelated Topichttps://www.turokforums.com/index.php?topic=542.0
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« on: December 30, 2017, 04:19:52 PM »
Explosive Assault Rifle for Turok 2 MP Weapons Expansion Pack 2
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« on: December 26, 2017, 02:29:27 PM »
"Damn. Those Campaigner Army bastards are gonna pay for shooting up my ride."This sound mod for Turok 1 Weapons features the sounds from Duke Nukem 3D and Duke Nukem 64.PreviewComing Soon DownloadComing Soon
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« on: December 08, 2017, 11:37:24 AM »
Looks pretty cool in my opinion
Thanks.
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« on: December 03, 2017, 10:53:03 AM »
I never played ether of the Turok Gameboy Games but I heard that the music is wonderful.
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« on: December 02, 2017, 08:23:32 PM »
The Topic has been updated!
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« on: December 02, 2017, 08:23:20 PM »
The Topic has been updated!
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« on: November 24, 2017, 04:08:04 AM »
The Joseph Update has been Released!
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« on: November 23, 2017, 08:59:39 PM »
by Raffine52 Current Version: 2.3
Turok 3: Shadow of Oblivion Guns in Doom is a Doom Mod that he started on November 12, 2017, But No Work was done on it Until November 18, 2017 Is where he started Working on it. Free from a Game where you can beat it in 3 Hours and full of Bugs, The TK3 Guns comes to Doom, Where they can Enjoy Kicking Ass without the Glitches Ruining their Fun. The Reason why he started it is because Turok 3: SOO Had the 2nd Best Choice of Weapons, Only Behind Turok 2: SOE, But he was upset when he couldn't find any Doom Mods that has Turok 3 Weapons Ported in, Because The Game Was so Short that he Beaten it in Three Hours While he was having fun with The RPG, Fireswarm and Others, And Because Turok 3's MP looked like crap in terms of graphics since the Weapons Keep their Low-Res Models even in Single Player Mode with Bots (Which had no excuse when even Turok: Rage Wars didn't do this And even with 2-4 Players Playing, The Weapons keep their High-Res Models but with Simple Animations and No Hands). So That's why he is planning to Fix that and Port over Almost all of Turok 3's Arsenal into Doom, Of course! The Goal of this Mod is to Port over much Of Turok 3: Shadow of Oblivion into Doom, Which Includes Weapons, Items and Health Packs. However, Just like Turok 2 MP Guns in Doom Mod that he is still working on, A few Weapons will not be like the Original in terms of it's Firing Modes. Unlike that Mod, There will be some Weapons that would not be added into the Mod, So The Razor Wind and PSG Will not be added. The Sniper Rifle will also use it's own Ammo due to how powerful it was in TK3 (Uses AR Ammo, and If you make your Shots count, You can destroy pretty much any Enemy in the Game), But However he will release a Addon that Changes it back to Use Rifle Ammo Again. Joseph and Danielle's Gameplay from Turok 3 Will not be ported over, So Joshua Fireseed's Gameplay Will be used. So the Player Sounds will be like: Also Unlike Turok 2 MP Guns to Doom Mod, he will Release The Mod With Half of the Weapons Missing, And In the Later Updates, The Missing Weapons will be Re-added back in. Here's the Think List. TrailerDownloadhttps://app.mediafire.com/e0hitvvp1s0oq(Including Zan Version) Edited Build Version (Extra Hands Add-ons Included)https://www.mediafire.com/file/6zc0ewp8j92pb2y/Turok3GunsinDoomV2.3B%252BExtraHands.rar/fileDoom Hands Simpson Hands (For Ultimate Simpsons Doom) =Add-ons Included=Intro (GZDoom Exclusive) MP Weapons Music Pack Pistol Start HD Icons HD Textures HD Danielle Hands HD Joseph Hands HD Raptor Hands Screenshot Preview
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