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Messages - thebestmlTBM

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91
I had to post this here since sixty four did the Duke Nukem 64 shotgun I don't think he's doing anymore of them but maybe it could be some motivation to do them for someone.



I'm going to work on a Blood weapons sounds mod I think... not sure yet.
I think I've seen this video before. and I'm hoping DoomMarine will make the sound mod (If he had freetime that is).
And good luck with the Sound Mod.

92

by Raffine52
Current Version: 2.7

It seems that there is another Rage Wars Doom Mod and this was made by the same guy that made both Turok 2 Multiplayer Guns in Doom and Turok 3 Guns in Doom, Raffine52.

Ever wonder what it be like if Turok: Rage Wars is more than just an FPS Arena?' And so, he started working on it.

The Goal of this Mod is to Port over much Of Turok: Rage Wars into Doom as best as he could, And it will Include Sprites from The Planned Turok Doom: True Rage Wars Mod. However, A few Weapons will not be like the Original in terms of it's Firing Modes, And Alt Fires will not be included in the Release Version until Later. 'You must relive the challenge of your ancestors and survive The RAGE WARS... Again!'

Story:

Since time began, Turok has maintained the balance between good and evil with the Light Burden. A vessel that holds the power of creation. Now, fierce wars are fought for control. You must prove yourself worthy to wield the Light Burden. You must relive the challenge of your ancestors and survive The RAGE WARS... Again.

V2.1 FINISHED TRAILER


V2.7 UPDATE
Download Link
https://www.mediafire.com/folder/3bt9tmdxuudyf/Turok_Rage_Wars_Weapons_in_Doom

UPDATED 2.5.2
Edited Build Version
https://www.mediafire.com/file/0mshuen33t29kqj/TurokRageWarsGunsinDoomV2.5.2B.pk3/file
New Sound is added and it's clear.

Explosive (Brutal Doom) - Scorpion Launcher, Grenade Launcher, Napalm Gel, Big Boom Launcher (Extra)
Cut (Brutal Doom) - Boomerang
Plasma (Brutal Doom) - Emaciator, Plasma Arm Cannon (Extra), Nuke (Extra)
Ice - Freeze Gun
Fire - Flare Gun (Alt Fire), Lava Gun (Extra)
Poison - Chestburster



=The Add-ons=
The V1.0-V1.3 Damage Rates Addon
https://mega.nz/#!HNdH1IZJ!5uKQcHLjAwXOg7lmMEUm-cgeQ1SmYV2Abo80e6_ajMs

Disable Extra Weapons & SP Patch Add-ons (V2.2)
https://mega.nz/#!SNcR0CzA!ZohOGJNPv-fe_awOvFRS2EfO2rEM9Y_nBaAu1lsQeEk
SP Patch Add-on Edited Build
https://www.mediafire.com/file/5hefa8e0vov8ghi/TurokRageWarsGunsinDoomAddon_SPPatch_EditedBuild.pk3/file

Music Pack Addon
https://mega.nz/#!yc0CkI7Q!ZbKgxkPxXofEJmiqIwiBQ4ty43v8eT8rZwWo38b_gOc

Loadout Only Addon
by me
http://www.mediafire.com/file/ld4091p4qhfn4yn/TurokRageWarsGunsinDoomAddon_LoadoutOnly.pk3/file

Multiplayer Version Addon
https://mega.nz/#!iJdlESBJ!NoYTdriRRc-EmI5MQ5gUl9D18kLCdy1Fd-W_JpDAy7A
Edited Build Version
http://www.mediafire.com/file/5538wjfy93vjbuu/TurokRageWarsGunsinDoomAddon_MPWeapons_EditedBuild.rar/file

=Weapon Spawn Percentages=
Bullet Weapons
Explosive Weapons
Energy Weapons
Support Weapons
Super Weapons

Chainsaw Variants
PFM Mine 100%, Iron Claw 100%, Sentry Turret 100%, Cerebral Bore 50%,

Pistol Variants
Mag 60 255%

Shotgun Variants
Mag 60 255%, Shotgun 150%

Super Shotgun Variants
Shotgun 255%

Chaingun Variants
Assault Rifle 255%, Minigun 175%

Minigun Variants
Minigun 255%

Rocket Launcher Variants
Scorpion 255%, Grenades 200%, Napalm Gel 175%

Grenade Launcher Variants
Grenades 255%, Napalm Gel 200%

Plasma Gun Variants
Inflator 255%, Emaciator 255%, Freeze Gun 255%, Tek Crossbow 255%, Plasma Rifle 175%, Flare Gun 150%, Chestburster 50%

Railgun Variants
Plasma Rifle 255%, Flare Gun 180%, Chestburster 100%

BFG9000 Variants
Explosive Shotgun 255%, Big Boom Launcher 255%, Instagib Rifle 255%,  Nuke 1%

BFG10K Variants
Nuke 255%

Version 2.1 WIP Video Preview




Screenshot Preview



Note that these screenshots are not finalized

Related Topic
https://www.turokforums.com/index.php?topic=542.0

93

Explosive Assault Rifle for
Turok 2 MP Weapons Expansion Pack 2

94

"Damn. Those Campaigner Army bastards are gonna pay for shooting up my ride."

This sound mod for Turok 1 Weapons features the sounds from Duke Nukem 3D and Duke Nukem 64.

Preview
Coming Soon

Download
Coming Soon

96
I never played ether of the Turok Gameboy Games but I heard that the music is wonderful.

97
The Topic has been updated!

99
The Joseph Update has been Released!

100

by Raffine52
Current Version: 2.3

Turok 3: Shadow of Oblivion Guns in Doom is a Doom Mod that he started on November 12, 2017, But No Work was done on it Until November 18, 2017 Is where he started Working on it. Free from a Game where you can beat it in 3 Hours and full of Bugs, The TK3 Guns comes to Doom, Where they can Enjoy Kicking Ass without the Glitches Ruining their Fun.

The Reason why he started it is because Turok 3: SOO Had the 2nd Best Choice of Weapons, Only Behind Turok 2: SOE, But he was upset when he couldn't find any Doom Mods that has Turok 3 Weapons Ported in, Because The Game Was so Short that he Beaten it in Three Hours While he was having fun with The RPG, Fireswarm and Others, And Because Turok 3's MP looked like crap in terms of graphics since the Weapons Keep their Low-Res Models even in Single Player Mode with Bots (Which had no excuse when even Turok: Rage Wars didn't do this And even with 2-4 Players Playing, The Weapons keep their High-Res Models but with Simple Animations and No Hands). So That's why he is planning to Fix that and Port over Almost all of Turok 3's Arsenal into Doom, Of course!

The Goal of this Mod is to Port over much Of Turok 3: Shadow of Oblivion into Doom, Which Includes Weapons, Items and Health Packs. However, Just like Turok 2 MP Guns in Doom Mod that he is still working on, A few Weapons will not be like the Original in terms of it's Firing Modes. Unlike that Mod, There will be some Weapons that would not be added into the Mod, So The Razor Wind and PSG Will not be added. The Sniper Rifle will also use it's own Ammo due to how powerful it was in TK3 (Uses AR Ammo, and If you make your Shots count, You can destroy pretty much any Enemy in the Game), But However he will release a Addon that Changes it back to Use Rifle Ammo Again.

Joseph and Danielle's Gameplay from Turok 3 Will not be ported over, So Joshua Fireseed's Gameplay Will be used. So the Player Sounds will be like:

Also Unlike Turok 2 MP Guns to Doom Mod, he will Release The Mod With Half of the Weapons Missing, And In the Later Updates, The Missing Weapons will be Re-added back in. Here's the Think List.

Trailer


Download
https://app.mediafire.com/e0hitvvp1s0oq
(Including Zan Version)

Edited Build Version (Extra Hands Add-ons Included)
https://www.mediafire.com/file/6zc0ewp8j92pb2y/Turok3GunsinDoomV2.3B%252BExtraHands.rar/file
Doom Hands
Simpson Hands (For Ultimate Simpsons Doom)

=Add-ons Included=
Intro (GZDoom Exclusive)
MP Weapons
Music Pack
Pistol Start
HD Icons
HD Textures
HD Danielle Hands
HD Joseph Hands
HD Raptor Hands


Screenshot Preview


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