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Messages - Drahsid

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51
I could probably put together some nice walkthroughs of T2 of you fellas want.

52
Turok 2 Seeds of Evil / Re: Turok 2 EX Turok 2 remaster 2017
« on: March 02, 2017, 12:18:39 AM »
Doing a tad more examination, they built this off of the N64 version. (Crossbow doesn't exist in PC version). However I am very interested in the "Improved AI"

53
Turok 2 Seeds of Evil / Re: T2 EX
« on: February 28, 2017, 02:42:06 PM »
Honestly not a fan of the way they put shaders on it. However the new content might be interesting if it's not the unused assets being readded.

54
Aye, celebration of TF's birthday! Duke has said before that he would prefer to not take donations because he simply loves the forum and it's community and doesn't want to involve the members in such. However I also feel he is more open to it than he was beforehand.

55
Turok 2 Seeds of Evil / Turok 2 physics latency
« on: December 14, 2016, 01:45:46 PM »
So, I'm supposed to be taking my English midterm, but already finished it. I began playing T2 on the school computer.
Full framerate- nice!
Wait- physics lag?!
No, really. I began playing and the game's animations were running, but the player position was teleporting as if I were online with 1k ping and the client had no interpolation. Has anybody else experienced this?
My face:

I looked into it and this PC has a Pentium G3240 CPU (Aka trash)

56
Turok General Discussion / Re: Has anyone ever read the Turok novels?
« on: December 02, 2016, 06:36:55 AM »
I have yet to read them, but I hear "They're a pretty good read... kinda."

57
Turok 2 Seeds of Evil / Re: Turok 2 Remaster - our wishlist!
« on: November 22, 2016, 11:15:09 PM »
I am actively glancing at this thread while working on my remake project.

58
Anything Else / Re: Programming example thing
« on: November 18, 2016, 02:53:54 PM »
Of course, I just want something to show first. I have plans on incorporating the comic's story moreso into the game.

59
Anything Else / Re: Programming example thing
« on: November 18, 2016, 02:49:32 PM »
Nope, I haven't made any builds for the public. I had been planning to start working on it for a while, but a couple weeks ago I began. I have worked on it for around 4 hours total and have the input, movement Bob, pistol firing and firestorm cannon firing functional. As of yet, I am trying to find somebody who is capable of making nice looking models for myself to use.

60
Anything Else / Re: Programming example thing
« on: November 18, 2016, 02:17:31 PM »
Thanks for the kind words. I haven't done much with this recently, as it really is just a tech demo which shows off some fancy math equations. You might be more interested in my Turok 2 remake project, which I am working on in UE4.

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