Recent Posts

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21
After a few years of being left in the dust, Finally I released a new update for this music pack: I included the tracks from Castlevania: Dracula X Chronicles mixed in with the tracks from Castlevania: Rondo of Blood.

Download: https://www.mediafire.com/file/fiw7l32lkdun3vo/Castlevania_-_Rondo_of_Blood_-_Dracula_X_-_Dracula_X_Chronicles_Music_Pack.rar/file
22
Turok 2 Seeds of Evil / Re: Turok 2 Pc 2017 version
« Last post by Badger on September 08, 2023, 04:57:46 PM »
Hi, most players play the original PC version, but there might be 1 or 2 people willing to play the Remaster T2. This forum is a bit inactive, it's best to look on Steam or on the Turok Discord channel.
23
Turok 2 Seeds of Evil / Turok 2 Pc 2017 version
« Last post by youdie12 on September 04, 2023, 06:43:31 AM »

Hi, I am new on this forum, obv I am a Turok fan, :oblivion: I am looking for someone to play multyplayer in the 2017 version of Turok 2.
24
Turok Evolution / Re: Turok Evolution Models
« Last post by Dinomite on March 22, 2023, 05:37:33 AM »
Thank you! :D Much appreciated, Dinomite. Hopefully this new mirror is useful to others as well. Happy modding!
No problem! Happy modding my friend, and welcome to the forums! Feel free to join our Discord as well!
https://discordapp.com/invite/C4JPu4B
25
Turok Evolution / Re: Turok Evolution Models
« Last post by khaena on March 19, 2023, 10:11:56 AM »
Thank you! :D Much appreciated, Dinomite. Hopefully this new mirror is useful to others as well. Happy modding!
26
Turok Evolution / Re: Turok Evolution Models
« Last post by Dinomite on March 18, 2023, 09:23:57 AM »
Hello all, (ordinarily I would apologize for bumping a thread this old, but since it's pinned at the top that seems unnecessary.) Anyway, I'm a small-time modder, active in the Halo Custom Edition scene since 2008. I've played some turok in my day, but certainly not as much as yall :P

I'm writing because these links on sendspace posted by Stinkee2 back in 2017 have gone dead:
Actors: https://www.sendspace.com/file/gno0pk
Levels: https://www.sendspace.com/file/ee4tpc

and I was really looking to get my hands on the models and textures of the actors in Turok Evolution. I was wondering if anybody had an active mirror or was willing to reupload them for me (and potentially anyone else who comes looking for them) I will link back to this thread with a credit to Stinkee2 for ripping them and to also to anyone who can actually get them into my hands. I've subscribed to this thread and I have this account set up to ping my email if I get DM so either way is good to get in contact with me.

Thanks in advance, have a nice day :)

https://www.mediafire.com/file/biibzgt35osjf9e/t4_obj_png.rar/file Hopefully this has what you're looking for.
27
Turok Evolution / Re: Turok Evolution Models
« Last post by khaena on March 09, 2023, 02:07:03 PM »
Hello all, (ordinarily I would apologize for bumping a thread this old, but since it's pinned at the top that seems unnecessary.) Anyway, I'm a small-time modder, active in the Halo Custom Edition scene since 2008. I've played some turok in my day, but certainly not as much as yall :P

I'm writing because these links on sendspace posted by Stinkee2 back in 2017 have gone dead:
Actors: https://www.sendspace.com/file/gno0pk
Levels: https://www.sendspace.com/file/ee4tpc

and I was really looking to get my hands on the models and textures of the actors in Turok Evolution. I was wondering if anybody had an active mirror or was willing to reupload them for me (and potentially anyone else who comes looking for them) I will link back to this thread with a credit to Stinkee2 for ripping them and to also to anyone who can actually get them into my hands. I've subscribed to this thread and I have this account set up to ping my email if I get DM so either way is good to get in contact with me.

Thanks in advance, have a nice day :)
28
Turok Dinosaur Hunter Modding/Mapping / Re: Blender Import-Export Addon
« Last post by raul on March 09, 2023, 12:07:28 AM »
Hello, im trying to create some more automated features for myself and hopefully to share. Just had a few questions since im a bit new to blender scripting.

The first one is how would i call your addon from my own. I tried calling different things based on what ive seen on the source code but i just cant figure it out.

Is it?
Code: [Select]
from turok_export_model import save or
Code: [Select]
import turok_object. turok_export
Code: [Select]
import bpy
from turok_export_model import save

def export_bin_model(filepath):
    # Set export options
    exportSettings = {
        "filepath": filepath,
        "use_selection": True,
        "global_matrix": None,
        "path_mode": "AUTO",
        "exportMaterials": False,
        "copyTextures": False,
        "copyTextureSets": False,
        "exportAnim": False,
        "animNLATracks": False,
        "useModelsDir": True
    }

   

    # Call the TurokEXBlenderTools export_models operator with the export settings
   
    bpy.ops.turok_object.export_model(**exportSettings)

selected_obj = bpy.context.object
# Set the export path and filename
export_path = "C:/Users/raule/Desktop/junk"
export_filename = selected_obj.name + ".bin"
filepath = export_path + export_filename
export_bin_model(filepath)

Another question is that i noticed that there are two functions to import and export map data. But when i run map import on blender 3.4 only the player start object comes through. Likewise if i export a map nothing happens.

I think this would be more idea to use since i can create the sectors in blender and not in the engine, but if thats not the case is ok. I just wanted to ask.

Thank you for such a great tool!
29
Turok Evolution Modding / Changing Weapons In A Mission
« Last post by Cesartriple7 on January 08, 2023, 03:12:28 AM »
30
Turok 08 / Re: Anyone Up for 12 player coop on Turok PC?
« Last post by Dinomite on January 02, 2023, 12:05:14 PM »
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