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41
Finally, After about nine months since the last version and any new updates to my weapon mods, V1.6 has finally been released! AKA The 3D Model Update. While 1280X768 Sprites didn't went so well, My next fix is to use 3D Models, allowing me to keep most of the weapon details that Sinael's sprites lack. I am also working on the Sprite Version alongside this, But that will be released later.
 
All Weapons and Items now use 3D Models instead of Sprites. The only item that hasn't been converted into a 3D Model is the Armor, Because no matter what I did, It just wouldn't show up in-game, So I decided to keep it in sprite form for now.
Made the Stinger unable to fire after using the Alt Fire Mode for a few seconds just like the Original Game (The Original Mod allowed you to use the Main Firing Mode after using the Alt Fire Mode).
Fixed the ASMD Sparks using the wrong sprites.
Changed Quadshot's Alt Fire Sound.
Renamed Sniper Rifle to Rifle.
Rifle now has a scoped animation before zooming in and out. On top of that, The Scoped Texture is now Red instead of Blue.
The All Map now uses the Comp Tablet model instead of the Translator.
By pressing the Reload key while having the Automag selected, You can now spin it (The animation was unused in the original game).
The Automag now fires instantly the second you press the fire button to better refect the Original game.
The Razorjack's Fire rate is now the same as the Original Game.
Disabled the bobbing on the Razorjack because it would be janky had I left it in.
Dispersion Pistol now has a pickup model.
Fixed a coding Mistake of having the Green Armor replacements spawning in the Medkit spot.
The Quadshot now uses the Original Model instead of the 227 Model.
Fixed the Quadshot not playing the overriding firing sounds.
When you fire all the barrels that are fully loaded in the Quadshot, The weapon now has a slower firing rate.
The Quadshot can now spend shells.
Fixed the Item Pickups and Power ups not playing any sound.
Nerfed how many ammo you can hold in the Quadshot.

I also updated some of the addons as well, So Old Sounds and Enemy Mod has gotten some updates as well.

Download: https://www.mediafire.com/folder/1qj9ehpdvu1dk/Unreal_Weapons_-_Raffine52_Edition

EDIT: A Standalone Version of the Enemy Addon has been released! This version is the same as the Addon Version, But the main difference is that you can load it up with any Weapon Mod of your choice.
42
Turok General Discussion / Acclaim Entertainment Marketing Assets
« Last post by Nfsfan83 on November 17, 2022, 12:38:47 PM »
Guys I hope You like it :)

Acclaim Entertainment Marketing Assets

https://archive.org/details/acclaim-art

but best part is that in this zip file are huge size logos and cover art of original Turok DH from 1997 but there is one problem there are files called:

TUROK ART.1211.cmyk.C
TUROK ART.1211.cmyk.M
TUROK ART.1211.cmyk.Y
TUROK ART.1211.cmyk.K

files for print set, but how to join it in one to make one color file in perfect quality?

Also there is this file in color in png format but problem is compression is, steps on edges (turok face in zoom)

But I make this quick, join in 1 - 2 colors files, nice thing if some one need own big box:

https://imgur.com/0Y4RVyQ



3641 x 4217 size

Like You know in Poland big box cover art was more wide than other version ;)

43
Hey, I think this is great work! I'd like to do something similar with Perfect Dark. How did you go about creating the weapons for Turok?
44
Turok General Discussion / 3D Printing Files?
« Last post by OldManJenkins on August 23, 2022, 02:03:21 AM »
Disclaimer I know nothing about games lol. But I noticed the threads being posted with the 3d models and one user even importing them to other games. I recently bought a 3d printer and found 2 3d print files for evolution. Attempted to print a Turok Evolution War club and it failed half way through.

I say that so say I've kinda been interested in printing and painting a Sleg Scout. Simply because they are so iconic and unique to the game. If anyone knows how I could go about aqquiring an STL file of any of the models in the game please let me know.

Also this forum is awesome, I really wish there were more posts. I feel that this game is particularly so special to those of us who find it our favorite. I will probably make a few posts to get this forum a little more active.
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Turok 2 Seeds of Evil Modding/Mapping / Re: TUROK 2 ASCENSION
« Last post by Dinomite on August 15, 2022, 11:52:32 AM »
Amazing work as always, my friend.
46
Turok 2 Seeds of Evil Modding/Mapping / Re: TUROK 2 ASCENSION
« Last post by Nutshot on August 03, 2022, 02:04:22 PM »
New 1.1 Patch Available:

https://www.moddb.com/mods/turok-2-ascension/downloads/turok-2-ascension-version-11-patch

Hey, i love your Ascension Mod, can´t play Turok 2 without it anymore.
However, there is a Mod that is built upon your Mod called Turok 2 Plus.
Would be great if you guys combine your work together.
https://turokforums.com/index.php?topic=862.0
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Turok General Discussion / Wallpapers
« Last post by MurderIsRelevant on June 11, 2022, 11:45:58 PM »
Anyone got a link to some good wallpapers for android?
49
General User Mods, Maps, and Content / Re: TimeSplitters Guns in Doom (V1.1)
« Last post by Raffine52 on June 01, 2022, 07:49:11 PM »
V1.1 has been released!

Base Mod:

More Ammo Count Changes.
The Alt Fire Box, Which was unused for a long time since Turok Rage Wars Weapons in Doom, Finally sees the light of day. It is now called the "Assault Shotgun, Colt Pistol and Rocket Launcher Alt Fire Kit", And unlocks the Alt Fires of these weapons. These Alt Fires are taken from the Edited Version. Some Alt Fires that are not powerful than the Main Firing modes are already usable even before getting this item.
Fixed the Thrown Bricks not playing any sound when you pick them up for real this time.
The Respawn and Key Needed Sounds are now imported.
SMG Ammo can now spawn in Shell Spawners.

Guest Addon:

Added Joshua Fireseed, Adon, Juggernaut, Fireborn, Blind One Guardian and Oblivion Spawn for the Turok Side.
Added the RW Mag 60, Both the SP and MP Versions.
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Turok 2 Seeds of Evil / Re: My experience with T2MP (Come join us!)
« Last post by vis on June 01, 2022, 06:07:40 AM »
Some fun, 2 day ago! Enjoy in it:









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