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91
Turok Rage Wars / Re: Turok RW Mouse Input
« Last post by Cpfuzzy on July 10, 2021, 02:59:36 AM »
Sorry to post my problems here but I don't know this Mupen64Plus works on Windows 10, I'm used to Project64 and I downloaded the Mupen64Plus and I see a application in the folder "mupen64plus-ui-console" but when I open it, it will just close down again, I really wanna try this mouse hack but just can't figure out how to work this thing.
it doesn't open because it's the console UI, you click and drag your rom on to the .exe

Thanks! I have a few graphical glitches but nothing game-breaking.  I tried setting up controls but I'm way to stupid to do it so I'm hoping here someone posts there config.  Left-Click doesn't seem to shoot but the mouse works, trying to get it as basic as a fps as possible.

WASD for movement, Mouse for Looking Around, Left Click for Shooting, Space for Jump, Q/E for A/B, and Enter for Start.



EDIT: I got everything to work! changed the graphics plugin to "Glide64mk2", does anyone know how to change the resolution? it's so small.  I found in the config for "Glide64mk2" on-top it shows resolutions you can use but how do I actually change it to that?
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Turok Rage Wars / Re: Turok RW Mouse Input
« Last post by FX on July 03, 2021, 09:11:45 AM »
Sorry to post my problems here but I don't know this Mupen64Plus works on Windows 10, I'm used to Project64 and I downloaded the Mupen64Plus and I see a application in the folder "mupen64plus-ui-console" but when I open it, it will just close down again, I really wanna try this mouse hack but just can't figure out how to work this thing.
it doesn't open because it's the console UI, you click and drag your rom on to the .exe
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All addons uploaded:

https://www.moddb.com/members/nfsfan83/addons

check it and test it :)
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Great work as always.
But does this include Weapons from all the Turok Games together or just Turok 1?

As this is a remake of TurokDoom, Weapons from Turok 1 and Turok 2 are included.
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Great work as always.
But does this include Weapons from all the Turok Games together or just Turok 1?
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The Mod has been released! Turokdoom: REMIX is an updated and remade version of Murden64's TurokDoom. Think this mod as Filler for my bigger works.

While Murden64's TurokDoom was a pretty good mod and a throwback to the first two Turok games, There are some issues that felt dated by today: Like the weapon sprites, sound effects, and other stuff. This Version aims to fix all of that.

Changes:

- The Shredder has been replaced with the Auto Shotgun. This is because the Shredder, while good, didn't suit the Turok 1 Theme this mod was going for, While the Auto Shotgun was a better fit for it.
- The Enemies in Raptor Invasion have two times their HP. They also now use the Turok 2 Raptor Sounds.
- The Dum-Dum rounds has been removed (They will return in a later update, though).
- All of the Weapons and Ammo has been replaced with the ones from the Turok Weapon Project.

Download: https://www.mediafire.com/folder/08gip01y662ku/TurokDoom_REMIX
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by Raffine52
Current Version: 1.0
This mod by him is a remade of Murden64's TurokDoom as a tribute.

Although Murden64's TurokDoom was a pretty good mod and a throwback to the first two Turok games, There are some issues that felt dated by today: Like the weapon sprites, sound effects, and other stuff. This Version aims to fix all of that.

TRAILER
=Coming Soon=

Download Link
https://www.mediafire.com/folder/08gip01y662ku/TurokDoom_REMIX

Screenshot Preview


98
Turok General Discussion / Re: What qualities make a good Turok?
« Last post by DoomMarine23 on April 28, 2021, 09:57:00 PM »
To expand on what I said on Discord with you. I think that to take the mantle of Turok, and to carry it fully, would require a lot of specific traits. I think someone who carries that burden must be courageous, self-sacrificing, sometimes even of their own morals or ethics if required. They must be intelligent, perhaps not in a purely academic sense, but able to strategize, understand new enemies, new technologies, weapons and items. As well as other traits such as resourceful. Of course, I can keep going on, but I am sure you get the point  :have a nice day:

Now I must admit, I never really had a chance to read the comics besides a few issues throughout the various eras, and I never got to read the novels. But I assume that people who hold the mantle of Turok are nearly the same as regular humans, besides the Light Burden and armor they carry. So I firmly believe that they must on some level, carry some of the best traits of humanity. Why else would Tal'Set be called "The Fury of Hope"? Because being a Turok is more than being a warrior, its being a guardian of Humanity, of The Lost Lands. It is important, but not enough, to be a strong warrior in combat.
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Turok General Discussion / What qualities make a good Turok?
« Last post by Badger on April 28, 2021, 08:41:13 PM »
In your own words, describe what makes someone a good Turok (in general, I know there have been exceptions to others)?
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Turok Evolution Modding / Re: PC Version Multiplayer - Online Modification
« Last post by PNill on March 17, 2021, 04:25:17 PM »
I updated the main post to reflect current status of the project as well as a link to the "Pre-Alpha" release of the project,
If anyone has any questions, recommendations or would like to help out feel free to reach out here or on the discord or by email crich@thedefaced.org
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