Posted by: Gazer
« on: January 20, 2017, 01:57:22 AM »Hiya, hey WinRAR works but you have to choose to compress the file in 'zip' format. There is a choice of compression type .rar or .zip - - then name it .kpf same as for q3 - .pk3. If compressed in .rar format it won't work.
So hella demon spawn, I've been working piecemeal a little bit here and a little bit there. It's always tough to learn a new edit format. I'm just building a vanilla Turok map trying to figure out basic gameplay features that can be built upon. The scripts and variables are so vague and mostly angel scripted within the game engine, it's hard to figure out what all the combination of variables are. Even the texture shaders seem to be within the game engine. I see other guys focusing on those and that's great too. It looks like more people are mapping today, there are new posts on steam workshop. Ahhhh the crashing is still there and I know how to reproduce it. I am inputting a bad command and it reports an error. go figure.
doh!
Thanks for checkin' on me =)
So hella demon spawn, I've been working piecemeal a little bit here and a little bit there. It's always tough to learn a new edit format. I'm just building a vanilla Turok map trying to figure out basic gameplay features that can be built upon. The scripts and variables are so vague and mostly angel scripted within the game engine, it's hard to figure out what all the combination of variables are. Even the texture shaders seem to be within the game engine. I see other guys focusing on those and that's great too. It looks like more people are mapping today, there are new posts on steam workshop. Ahhhh the crashing is still there and I know how to reproduce it. I am inputting a bad command and it reports an error. go figure.

Thanks for checkin' on me =)