Posted by: Smoke39
« on: October 27, 2018, 04:17:17 PM »it should work if you make a 'mods' folder in the root folder of the old version and place a kpf with the map in there.
Why would you make a kpf every time you wanted to test the map? Just make a "levels" folder in the old version's root, enable dev mode, and load it in-game with the "map" console command.
Code: [Select]
map levels/mapname.map